Nope.It was experimental. The experiment was completed.
May be you do not care at all , but some of us do.The experiment experience continues.
And for me, what was not broken was the version before the experimental version.I like the new Tumble. For me, what was broken was the experimental version, even though it was admittedly fun. So this is fixed rather than broken, from this perspective. YMMV
PS I seriously doubt it's gonna get changed now anyway as there have been a ton of threads about it to no effect that way.
Just walk away and put tumble back. Put aside the ego, the fear, the shame, whatever it is, and just put it back. No one is gonna judge or point a finger or even remember. Just put tumble back. People will be talking about the next thing that happens right away. Instead, everyone remembers this stubbornness to maintain a mistake.Tonquin's legacy continues. First it was non-named loot decimated. Now it is Tumble. What next - stay tuned to the next episode of DBZ.
Unfortunately it's par for the course for this dev team. Over and over again they make a mistake, like the Shiradi spell proc rate, based on poor math, and never change it back.Just walk away and put tumble back. Put aside the ego, the fear, the shame, whatever it is, and just put it back. No one is gonna judge or point a finger or even remember. Just put tumble back. People will be talking about the next thing that happens right away. Instead, everyone remembers this stubbornness to maintain a mistake.
Which is perfectly reasonable, for you. YMMV.And for me, what was not broken was the version before the experimental version.