Dlord multiclass suggestions please!

Scrag

Well-known member
Another idea (possibly for next Hardcore season): Warforged wizard 12 / Dragonlord 6 / barbarian 2 as a F2P self-sufficient melee DPSer. T5 DL, T4 EK, T2 FB (Blood Tribute, Angry Arms). In epics you can use barbarian Rage with Draconic Rage so you don't block spellcasting.
Hm. So strength build, would you go for dcs also? For dragon roar/improved sunder?
 

Refutor

Well-known member
This also seems pretty cool; I did a bardbarian in the past, but my fey handaxe is unfortunately bound to the wrong character. :/i
i'm using this one and it's a lot of fun. my "new" idea is 18 dragonlord/1 monk/1 warlock shadarkai with TWF legendary frozen fish/fiery fish set for extra +1 crit on 19-20. with the set, fire monk stance, overwhelming critical and epic destiny that's +4 on 19-20 in addition to the+2 crit multiplier from dragonlord tree and AOE from shadarkai in addition to the 20 melee power from warlock. with knight's training and improved critical that should give 17-20x5, 19-20x9 with some AOE and extra DPS from chains. i think it could work and an easy change from someone using STR handaxe (farm the two swords and do a TR). the dragonlord tree has haste/trance/all the good things, but i think there is enough points to do 41 vistani/37 dragnolord/1 enlightned spirit and the rest in shadarkai
 

unbongwah

Well-known member
Hm. So strength build, would you go for dcs also? For dragon roar/improved sunder?
Yeah this is just a prototype but something like this:

Character name: WF DLord EKnight
Classes: 12 Wizard, 10 Epic, 6 Dragon Lord, 2 Barbarian, 2 Legendary
Race: Warforged · · · · · ·Alignment: Chaotic Neutral

· · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· ·50%
Str:· · 18· · 0 · ·33 · · ·HP:· · · ·1394 · · ·AC:· · 29
Dex:· · ·8· · 0 · ·12 · · ·PRR: · · · ·94
Con:· · 16· · 0 · ·20 · · ·MRR: · · · ·36 · · ·+Healing Amp: 4294967256
Int:· · 14· · 0 · ·14 · · ·Dodge: · ·0/25 · · ·-Healing Amp:· · 10
Wis:· · ·6· · 0 · · 6 · · ·Fort:· · · 50% · · ·Repair Amp:· · · 90
Cha:· · ·6· · 0 · · 6 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 19
DR: 2\Adamantine· ·3%
Immunities: Sleep, Energy Drain, Nausea, Sickness, Exhaustion, Paralysis, Fear

Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Barbarian(1)· · ·Standard: Two Handed Fighting
2 · · Barbarian(2)· · ·
3 · · Wizard(1) · · · ·Standard: Power Attack
· · · · · · · · · · · ·Metamagic: Quicken Spell
4 · · Wizard(2) · · · ·Strength: +1 Level up
5 · · Wizard(3) · · · ·
6 · · Wizard(4) · · · ·Standard: Stunning Blow
7 · · Dragon Lord(1)· ·Minor Draconic Aura: Thraxata's Instinct
8 · · Dragon Lord(2)· ·Fighter Bonus: Improved Two Handed Fighting
· · · · · · · · · · · ·Strength: +1 Level up
9 · · Dragon Lord(3)· ·Standard: Weapon Focus: Slashing Weapons
10· · Dragon Lord(4)· ·Fighter Bonus: Improved Critical: Slashing Weapons
11· · Dragon Lord(5)· ·
12· · Dragon Lord(6)· ·Standard: Improved Sunder
· · · · · · · · · · · ·Fighter Bonus: Weapon Specialization: Slashing Weapons
· · · · · · · · · · · ·Strength: +1 Level up
13· · Wizard(5) · · · ·Metamagic: Extend Spell
14· · Wizard(6) · · · ·
15· · Wizard(7) · · · ·Standard: Greater Two Handed Fighting
16· · Wizard(8) · · · ·Strength: +1 Level up
17· · Wizard(9) · · · ·
18· · Wizard(10)· · · ·Standard: Adamantine Body
· · · · · · · · · · · ·Metamagic: Mental Toughness
19· · Wizard(11)· · · ·
20· · Wizard(12)· · · ·Strength: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Construct Exemplar
· · · · · · · · · · · ·Strength: +1 Level up
25· · Epic(5) · · · · ·Epic Destiny Feat: Crush Weakness
26· · Epic(6) · · · · ·
27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction
28· · Epic(8) · · · · ·Epic Destiny Feat: Harbinger of Chaos
· · · · · · · · · · · ·Strength: +1 Level up
29· · Epic(9) · · · · ·
30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Legendary: Scion of Mechanus
31· · Legendary(1)· · ·Epic Destiny Feat: Enhanced Elemental Dice
32· · Legendary(2)· · ·Strength: +1 Level up

Enhancements: 80 APs
------------------------------------------------------------------------------------------
Warforged - Points spent: 4
Core1 Improved Fortification I
Tier1 Repair Systems: Mechanist - 3 Ranks
------------------------------------------------------------------------------------------
Dragon Lord - Points spent: 36
Core1 Draconic Soul: Soul of the Black Dragon
Tier1 Dragon's Protection I
Tier1 Battlefield Tactician I
Tier1 Martial Superiority: Dragon Lord: Martial Superiority: Improved Second Strikes - 3 Ranks
Core2 Draconic Arms
Tier2 Dragon's Protection II
Tier2 Action Boost: Action Boost: Haste - 3 Ranks
Tier2 Battlefield Tactician II
Core3 Reckless Devotion
Tier3 Dragon's Protection III
Tier3 Battlefield Tactician III
Tier3 Dragon's Roar
Tier3 Ability Score I: +1 Strength
Tier4 Dragon's Protection IV
Tier4 Battlefield Tactician IV
Tier4 Untouchable Soul
Tier4 Lead the Charge - 3 Ranks
Tier4 Ability Score II: +1 Strength
Tier5 Soul Scales
Tier5 Tactical Commander
Tier5 Improved Dragon's Roar
Tier5 Flight of Kings
Tier5 Conqueror - 2 Ranks
------------------------------------------------------------------------------------------
Eldritch Knight (Wiz) - Points spent: 25
Core1 Eldritch Strike
Tier1 Improved Mage Armor - 3 Ranks
Tier1 Arcane Siphon - 3 Ranks
Tier1 Item Defense - 1 Ranks
Core2 Spellsword
Tier2 Improved Shield - 3 Ranks
Tier2 Mystic Wards - 3 Ranks
Core3 Imbue the Blade
Tier3 Arcane Barrier
Tier3 Ability I: +1 Strength
Core4 Subtle Force I
Tier4 Knight's Transformation
Tier4 Force's Point
------------------------------------------------------------------------------------------
Frenzied Berserker - Points spent: 8
Core1 Die Hard
Tier1 Power Rage - 3 Ranks
Tier1 Extra Rage - 1 Ranks
Tier2 Blood Tribute - 3 Ranks
------------------------------------------------------------------------------------------
Harper Agent - Points spent: 7
Core1 Agent of Good I
Tier1 Harper Enchantment
Tier1 Traveller's Toughness - 2 Ranks
Tier2 Know the Angles - 2 Ranks
------------------------------------------------------------------------------------------
Epic Destinies: 40 APs + 14 permanent Destiny Points
------------------------------------------------------------------------------------------
Fury of the Wild - Points spent: 40
Core1 Die Hard
Tier1 Strength or Swiftness: Adrenaline - 3 Ranks
Tier1 Mantle of Fury - 3 Ranks
Core2 Die Harder
Tier2 Speed or Strength: Boulder's Might - 3 Ranks
Tier2 Primal Scream
Core3 Die Harderest
Tier3 Sense Weakness - 3 Ranks
Tier3 Eternal Rage - 2 Ranks
Tier3 Fury Selector: Furious - 3 Ranks
Core4 Be the Whirlwind
Tier4 The Voice of Fury
Tier4 Force Selector: Overwhelming Force - 3 Ranks
Tier4 Top Dog
Tier5 Lore of the Wilds
Tier5 Scarred by Chaos
Tier5 Unbridled Fury
Tier5 Nature's Fury
Tier5 The Great Leveler - 3 Ranks
------------------------------------------------------------------------------------------
Draconic Incarnation - Points spent: 8
Core1 Draconic Bloodline: Draconic Bloodline: Black
Tier1 Dragonhide - 3 Ranks
Tier1 Dragon Scales - 1 Ranks
Core2 Draconic Heritage I
Tier2 Draconic Rage
------------------------------------------------------------------------------------------
Legendary Dreadnought - Points spent: 14
Core1 Fearless
Tier1 Push Through The Line - 3 Ranks
Tier1 Epic Tactics - 1 Ranks
Core2 Weaponmaster
Tier2 Esoteric Touch
Tier2 Life and Death - 3 Ranks
Core3 Thick Skinned
Tier3 Strike Twice - 3 Ranks
------------------------------------------------------------------------------------------
 

Scrag

Well-known member
i'm using this one and it's a lot of fun. my "new" idea is 18 dragonlord/1 monk/1 warlock shadarkai with TWF legendary frozen fish/fiery fish set for extra +1 crit on 19-20. with the set, fire monk stance, overwhelming critical and epic destiny that's +4 on 19-20 in addition to the+2 crit multiplier from dragonlord tree and AOE from shadarkai in addition to the 20 melee power from warlock. with knight's training and improved critical that should give 17-20x5, 19-20x9 with some AOE and extra DPS from chains. i think it could work and an easy change from someone using STR handaxe (farm the two swords and do a TR). the dragonlord tree has haste/trance/all the good things, but i think there is enough points to do 41 vistani/37 dragnolord/1 enlightned spirit and the rest in shadarkai
Those frozen and fried fish dont drop! Ransacked the hell out of the quest. Only regular sword fish.
 
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Scrag

Well-known member
Thinking a different tack...

Would a pdk 3 dlord 17 barb make sense? Cha trance, gswords? strength emphasis?
 
Last edited:

dur

Paladin. Disruptor. Since the 1970s
dlord redo for those of us that missed the gift, plz X)
 

unbongwah

Well-known member
Does KTA stack with the dl stance?!
No. The DLord STR trance doesn't work with Rage, so I picked up Know the Angles and Draconic Rage.

Alternatively you could switch wizard for sorcerer, invest in CHA, and take the CHA Battle Trance instead, which would make this build F2P-friendly (for anyone who picked up DLord while it was free) and free up the APs from Harper Agent.
 

Shear-buckler

Well-known member
14 clr 6 dl. T5 dl, capstone in vkf, swf using kukri at 14-20x4 while self healing with the heal spell. AoE with rapid attack, wwa and quick cutter.
 

Scrag

Well-known member
14 clr 6 dl. T5 dl, capstone in vkf, swf using kukri at 14-20x4 while self healing with the heal spell. AoE with rapid attack, wwa and quick cutter.
I am looking at something similar, but w/ wm. 4 wm, 7 cleric (radiant servant), 9 dlord. It looks pretty nifty. It would be tight on ap, and I have to figure out feats, but hope to get thf/shield specialty w/ bsword + large shield. Thats a lot of feats though...
 

Spook

Ghostly Troll
Yeah that is the one I don't have. :) I am pretty positive I have an attuned dino handaxe though.

Where would you get multi, or threat? It is an either or in dlord/rav, and knights training/plowshares do not boost threat or multi for handaxes.

There some magic sauce I am missing? Would any slashing weapon in primary work?
??
Handaxe builds all work the same way:
Bard (SB) 3 +4 Range*
DL (DL) or Barb (FB) 5 +2 Multi

(* With IC crit)
 

Spook

Ghostly Troll
Thinking a different tack...

Would a pdk 3 dlord 17 barb make sense? Cha trance, gswords? strength emphasis?
No this is bad if going 17 Barb you should probably go 20 Barb as the Capstone in FB is strong. When looking at Barb or DL multiclass you should be looking at splits that give at least +1 range otherwise you are likely better going pure (or 18/1/1 in some cases)
 

Scrag

Well-known member
strength build, radiant servant + dlord + wildmage, 3 core in wildmage, 34 in radiant servant, 22 in dlord, 22 in wildmage, 2 in harper agent. Acts like a pretty decent cc based(roar, consecrate maxed)/healbot with _heavy_ positive, light, and fire spell power with mediocre crit multi. Everything I do though uses either light, fire, or positive scaling damage. The exception is sunder evil which scales to melee power.

It plays super fun and enjoyable! Wildmage is there for mixedmagics full character level heal spells + max duration buffs, with no cap on level for heals from radiant servant. dlord is there for dc, roar, and misc goodies.

Overall it has been a lot of fun!
 

Scrag

Well-known member
strength build, radiant servant + dlord + wildmage, 3 core in wildmage, 34 in radiant servant, 22 in dlord, 22 in wildmage, 2 in harper agent. Acts like a pretty decent cc based(roar, consecrate maxed)/healbot with _heavy_ positive, light, and fire spell power with mediocre crit multi. Everything I do though uses either light, fire, or positive scaling damage. The exception is sunder evil which scales to melee power.

It plays super fun and enjoyable! Wildmage is there for mixedmagics full character level heal spells + max duration buffs, with no cap on level for heals from radiant servant. dlord is there for dc, roar, and misc goodies.

Overall it has been a lot of fun!
This build is doing excellent. I am at cap now, and am walking around with 1020 positive, 840 fire/light, 111 sunder (consecrate, improved sunder (w/ the divine crusader proc)), 105 roar.

It is weird but cool. Max bab, level 32 cure spells, high enough dcs to work well into mid/upper r (roar is crazy silly), enough slas and passive heals to do a lot of support, all the way to r10. It has been able to support r6-r8 from the mid 20s.
 

Desstorm

Well-known member
This build is doing excellent. I am at cap now, and am walking around with 1020 positive, 840 fire/light, 111 sunder (consecrate, improved sunder (w/ the divine crusader proc)), 105 roar.

It is weird but cool. Max bab, level 32 cure spells, high enough dcs to work well into mid/upper r (roar is crazy silly), enough slas and passive heals to do a lot of support, all the way to r10. It has been able to support r6-r8 from the mid 20s.
Can you describe this completely. I look for an alt build to stay at cap.and this seems fun. Not a lot of lives necc i assume?
 

Scrag

Well-known member
Can you describe this completely. I look for an alt build to stay at cap.and this seems fun. Not a lot of lives necc i assume?
Nope I do not have a lot of lives at all. And I only have 3 racial points. And I have 2 universal points that i just.. do nothing with.

Enhancements:
34 (t5) radiant servant w/ aura + energy burst, focus on cure focus, divine energy resistance, endless turning + turning charges, divine aid,
23 (t4) wild mage, crit damage/+surge max, mixed magics, chaos control, c2
22 (t2) dlord, roar, tactics to t3, displacement, trance, haste boost
4 (core 4) chaos mage for +wild surge (i had 3 for free, and the 1 is worth it. everything i use, aura, energy burst, consecrate, _everything_ pops wild magic chance, which gives some pretty wicked things)

2 universal for whatever

edit: I actually have a +8 supreme tome, but it seems I did not select that proper like in the builder, so...

Destiny:
35 ea focus on ascendance and cure chain, c4
29 dc focus on max consecrate, sunder, +sunder dc, c4

(i don't think I am lawful good, I have to check)

My feats are as follows:

Character name:
Classes: 10 Epic, 9 Dragon Lord, 7 Cleric, 4 Wild Mage, 2 Legendary
Race: Eladrin Chaosmancer Alignment: Lawful Good

Start Tome Final Incorp: 0% Displacement: 50%
Str: 18 8 72 HP: 1366 AC: 132
Dex: 8 1 16 PRR: 194 AC: 132
Con: 16 1 27 MRR: 33 +Healing Amp: 120
Int: 14 1 19 Dodge: 0/25 -Healing Amp: 30
Wis: 8 1 20 Fort: 273% Repair Amp: 30
Cha: 14 1 21 SR: 0 BAB: 25
DR:
Immunities: Sleep, Natural Disease, Magical Disease, Super-Natural Disease, Natural Poisons, Natural Diseases, Weapon Durability Damage, Magic Missiles, Blindness, Freedom of Movement, Magic Missiles

Class and Feat Selection

LevelClassFeats
1Wild Mage(1)Standard: Empower Spell
2Wild Mage(2)
3Wild Mage(3)Standard: Maximize Spell
4Wild Mage(4)Strength: +1 Level up
5Cleric(1)Follower Of: Favored by Helm
6Cleric(2)Standard: Empower Healing Spell
Domain: Domain of Strength
7Cleric(3)
8Cleric(4)Strength: +1 Level up
9Cleric(5)Standard: Quicken Spell
Domain Feat: Improved Domain of Strength
10Cleric(6)Deity: Search the Soul
11Cleric(7)
12Dragon Lord(1)Standard: Two Handed Fighting
Minor Draconic Aura: Thraxata's Instinct
Strength: +1 Level up
13Dragon Lord(2)Fighter Bonus Feat: Improved Two Handed Fighting
14Dragon Lord(3)
15Dragon Lord(4)Standard: Improved Critical: Slashing Weapons
Fighter Bonus Feat: Greater Two Handed Fighting
16Dragon Lord(5)Strength: +1 Level up
17Dragon Lord(6)Fighter Bonus Feat: Weapon Focus: Slashing Weapons
18Dragon Lord(7)Standard: Power Critical
19Dragon Lord(8)Major Draconic Aura: Velah's Fury
20Dragon Lord(9)Strength: +1 Level up
21Epic(1)Epic Feat: Overwhelming Critical
22Epic(2)Epic Destiny Feat: Perfect Two Handed Fighting
23Epic(3)
24Epic(4)Epic Feat: Intensify Spell
Strength: +1 Level up
25Epic(5)Epic Destiny Feat: Epic Spell Power: Fire
26Epic(6)
27Epic(7)Epic Feat: Wellspring of Power
28Epic(8)Epic Destiny Feat: Epic Spell Power: Positive
Strength: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Epic Damage Reduction
Legendary Feat: Scion of Celestia
31Legendary(1)Epic Destiny Feat: Shield Mastery Specialty
32Legendary(2)Strength: +1 Level up

Spell PowerBaseCritical ChanceCritical Multiplier
Acid 5355%30
Light/Alignment84011%35
Chaos 5555%30
Cold 6885%30
Electric 5355%30
Evil 5355%30
Fire 84032%40
Force/Untyped 56511%30
Negative 5755%30
Physical 5355%30
Poison 5355%30
Positive 101912%54
Repair 5185%30
Rust 5185%30
Sonic 5195%30
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