Exactly. They tried and explained why at some point. No blame to give here.I can't find the posts, but I believe both of these requests have been identified as something the devs (at least Tonquin) would like to do, but are too difficult to impossible.
Actually, in D&D 3rd there was the spell component bag so you didn't have to worry about individual components, except those that had a high monetary value...This game has strayed so far from its DnD underpinnings that I can't see any reason why spell components can't just be ditched outright at this point. And at this stage, components just occupy a bunch of extremely scarce inventory slots.
Surely there aren't huge numbers of store purchases of Omnispell Dust and Stones to warrant a monetary reason to keep the whole mechanic going?
This is of course nothing more than ineffectual gasping; there'll be no changes here.
That'd be a decent compromise... in that far, mystical world where our dreams and ideas become realityActually, in D&D 3rd there was the spell component bag so you didn't have to worry about individual components, except those that had a high monetary value...
Devs have said many times that this is not possible without changing how all spellcasting works. I have never been convinced by the explanation because in my opinion a spell mat bag could share a lot of code with Eschew materials, but since I don't know the code, I can't say more than that the devs don't seem to want this.That'd be a decent compromise... in that far, mystical world where our dreams and ideas become reality