I would like to appeal to the developers again to make this boost instantaneous. There are 3 reasons for this appeal.
1. The wind-up is a joke in game (when you are in an appropriate group...tank/healer/dps/insta-killer). Everything except raid bosses and Doom Reapers are dead before the wind up is complete. You end up with your contribution to completion as insignificant.
2. If you are soloing or the last man alive, the delay to start the fusillade=dead. What that means is everything can outrun us now, and they close the range so fast that before you can complete the wind-up you are hit and killed. When you need burst DPS you NEED it RIGHT then...not 3 seconds later!
3. Finally, you have to know the quest before you fusillade. If it's your first time in the quest, in order to have the fusillade available you continue to hold your charges. This isn't fun. You don't see assassins holding their assassination back. You don't see fighters holding back on their attacks. You don't see Rangers holding back on their many-shot. You don't see insta-killers holding back on their fingers. The only ability that is forced to conserve and wait seems to be fusillade. WHY?
If you only want the boost to go for only 17 seconds then at least change the wind-up to a wind-down like it was when Inquisitive was first introduced. It will make cross bow users fun to play again. As an alternative, you could make the charges refill like other things do (wings, many-shot, leap)
That's it...
1. The wind-up is a joke in game (when you are in an appropriate group...tank/healer/dps/insta-killer). Everything except raid bosses and Doom Reapers are dead before the wind up is complete. You end up with your contribution to completion as insignificant.
2. If you are soloing or the last man alive, the delay to start the fusillade=dead. What that means is everything can outrun us now, and they close the range so fast that before you can complete the wind-up you are hit and killed. When you need burst DPS you NEED it RIGHT then...not 3 seconds later!
3. Finally, you have to know the quest before you fusillade. If it's your first time in the quest, in order to have the fusillade available you continue to hold your charges. This isn't fun. You don't see assassins holding their assassination back. You don't see fighters holding back on their attacks. You don't see Rangers holding back on their many-shot. You don't see insta-killers holding back on their fingers. The only ability that is forced to conserve and wait seems to be fusillade. WHY?
If you only want the boost to go for only 17 seconds then at least change the wind-up to a wind-down like it was when Inquisitive was first introduced. It will make cross bow users fun to play again. As an alternative, you could make the charges refill like other things do (wings, many-shot, leap)
That's it...
Souless/Spectyr/Xbow/Valice/Tazzor/Xindao Ascent |