* curious what charisma you ended up with at cap/
I'm sure I neutered myself by not taking the 2 illusion feats...but the core stat is usually more important. What I find from most forum builds is some main stat between 90-100+ but, even when I refine a build for the main stat 2-3 times...I'm lucky to get mid to high 70's. I have +8 tome.. w insightful, festival, profane bonus'.
basically, my cc's are working at cap at r1.. but dont last long enough, and dps isn't quite good enough no keep it fun at this point.
This build worked great until cap... smoking r1 up to lvl 29 dungeons. But I never planned on sticking with it either way, so I doubt i'd farm equipment for a month just to be able to solo reaper at cap with more comfort.
*This is my fault of course... not the build
. I'm using the regular race not iconic.. ..so my imbue is Law, not Sonic,
>>> Though, it also reminds me how DDO just has the numbers required way too high for more casual players to enjoy pushing into harder content. (my warlock was very comfy at r2 at cap, and my pali r3...I'm not unfamiliar with how to play up there)
Very fun to run this to lvlup to 30..had very few hiccups along the way. I'd recommend the style for sure, just maybe need to stick to OP's suggestions if you wanna run at lvl32 reaper with it and are stuck solo a lot.
Hey again
Thx a bunch for sharing how you got on with the full levelling experience! Very useful indeed to anyone coming here and looking for info on this build!
Though I do solo, in reaper mode, most (if not all) of the content needed for me to get up to around mid-high epics, I don't personally solo endgame reaper a lot at all. Because I dislike the TR hamster wheel, I tend to stay at endgame with the majority of my alts, and
grouping with others and doing R6-10 is how I personally enjoy playing DDO.
As a consequence, I don't purposely design my builds to solo endgame reaper. It's quite likely that many will do fine (some better at it than others, for sure), but I am unable to personally attest to that, since I don't solo endgame reaper (6-10) much at all. In that sense, it has been valuable to see your experience playing solo with it, and sharing specific differences with the OP (e.g. some different feat choices, not same gear set up, not same imbue, etc.).
Ya, I'd say sticking to the choices I suggested are paramount to securing the DCs to make things work at endgame. Like you said, the numbers required for builds without past lives and rare bonuses are hard to achieve indeed, so every little bit of spell DC and DPS makes a big difference (especially when put together).
A lot also depends on player knowledge of the game in general really (i.e. content, mechanics, gear, strategies, etc.), so any specific build would likely perform differently on the hands of different players
* curious what charisma you ended up with at cap/
I'm sure I neutered myself by not taking the 2 illusion feats...but the core stat is usually more important. What I find from most forum builds is some main stat between 90-100+ but, even when I refine a build for the main stat 2-3 times...I'm lucky to get mid to high 70's. I have +8 tome.. w insightful, festival, profane bonus'.
Happy to share a couple of screenshots with my stats (as per date this was posted), with a couple of comments to keep in mind:
- numbers will reflect past lives/ reaper points/ rare bonuses on equipment specific to this character alone, which may not be fully reflected in the numbers I shared in the OP
- Dino crafting and filigrees are not yet fully completed as per OP
- in the OP, I tend to put numbers like 110+, the 'plus' symbolising the numbers are likely minimums achievable with the investments suggested, and can only go upwards with past lives, rare bonuses (e.g. myth, deck of many curses, etc.). Some of the numbers in the images below are in the 'plus' already
> OUT of reaper, fully buffed, in a tavern:
> In the event this also proves useful,
INSIDE a reaper quest (with the specific # of reaper points I have), fully buffed:
Don't really care about the haters coming to bash these numbers down, not here for them really.
I am here to provide an option for the large number of players who don't particularly enjoy having to spend 10 years going through all the lives in the game before they get to play that one wizard they wanted to play a decade earlier
Ofc, also for the players who want to do the TR Hamster-wheel, but don't yet have a ton of past lives and/or rare bonuses. It might come as a shock to some, but players with a lot of past lives can use this too
For many 'casual' players, there is a very viable and fun life in DDO at endgame, while grouping with the the large number of players who seem to prefer reaper mode. If sharing these helps demonstrate that, my objective has been achieved!