No... this is not related to lag. It's a new client freeze bug that was introduced with U59. It was discussed in the old forums a bit.Never got this type of lag before recently... The game seems to stop. like a time stop stop not a you can't move stop and hang for like 10-20 secs and then go back to normal? is this some system problem or new lag the game has introduced?
I've never experienced client freezes like this before. For me it started when U59 hit us.The freeze behaviour of the client is something that was around before u59.
Might have had a different source.
Not never ever had it its not from before the update it is from the update 59 . I think its when reapers make appearances might be something to do with the reaper tree changes but this is just a guess as as far as cause being reaper appearances. maybe part of the audio update changes but NEVER HAD THIS BEFORE THE UPDATE 59. have it most every quest now at least once.The freeze behaviour of the client is something that was around before u59.
Might have had a different source.
Agreed! I've played since 2006 and have experienced a lot of strange and odd problems through the years, but for me this is a new unique one... and for me it also appeared in U59. It's super annoying.Not never ever had it its not from before the update it is from the update 59 . I think its when reapers make appearances might be something to do with the reaper tree changes but this is just a guess as as far as cause being reaper appearances. maybe part of the audio update changes but NEVER HAD THIS BEFORE THE UPDATE 59. have it most every quest now at least once.
Not never ever had it its not from before the update it is from the update 59 . I think its when reapers make appearances might be something to do with the reaper tree changes but this is just a guess as as far as cause being reaper appearances. maybe part of the audio update changes but NEVER HAD THIS BEFORE THE UPDATE 59. have it most every quest now at least once.
Sounds right for what I have experienced non stop since U59. Anyone denying it is U59 based isn't experiencing what we are & should probably stay out of this thread. Could just be one member who can't stop pretending to be a smarty pants, not sureI haven't seen any full on client freezes (using 64 bit before and after update 59). Is everyone else seeing things like where the client is stuck waiting for the server to respond and when it does, everything catches up in one big fast motion burst?