Mystra
Goddess of Magic
I did some thorough testing last night. Basically, solo re-running over and over a set of 5 different quests (which are geared as a battery of mobs room to room) which I have hard-coded memorized and can provide some difficulty at R7.
Not.Much.Difference.
I mean altogether it stayed about the same. I actually think in some instances my overall DPS went down accounting for the nerf on my weapon. On other occassions I do feel things like adren+boulder's hitting slightly harder than normal (if I don't whiff due to lag).
If I wanted to be slightly delusional I'll just say I got buffed but it's not really noticeable at all in practice.
And frankly, accounting for the fact that the lower "TRing" levels got hands-down nerfed... I would say that update 62 was a net melee nerf on balance from levels 1 to Cap.
Not.Much.Difference.
I mean altogether it stayed about the same. I actually think in some instances my overall DPS went down accounting for the nerf on my weapon. On other occassions I do feel things like adren+boulder's hitting slightly harder than normal (if I don't whiff due to lag).
If I wanted to be slightly delusional I'll just say I got buffed but it's not really noticeable at all in practice.
And frankly, accounting for the fact that the lower "TRing" levels got hands-down nerfed... I would say that update 62 was a net melee nerf on balance from levels 1 to Cap.