It takes much longer than just a handful of transitions after 66.0.2 was released, but I'm still seeing worse client performance than pre-U66.
System specs:
i5, 4 cores@4.3ghz
32 GB ram
gpu: r9 290
Win10
-Mouselook performance degrades, but does not get nearly as bad as before 66.0.2
-System memory claimed by DDO increases higher than pre-U66, to a limit of about 2.9GB
-Once the 2.9GB limit is hit, CPU activity claimed by DDO does not drop below ~85% even idle in public spaces (which is exactly what it was doing before the 66.0.2 fix, but only took ~10 loading screens to achieve)
-GPU utilization doesn't increase
-doesn't matter if I'm running 4 clients or just 1, degradation is still worse and happens faster than pre-U66
After a fresh client start, memory consumption will be about 1.7GB and CPU load around 35%
DDO has always had memory leaks and degrading performance over time, and is still trending towards worse.
Anyone else seeing worse client performance over time than pre-U66? Not talking about network lag.
System specs:
i5, 4 cores@4.3ghz
32 GB ram
gpu: r9 290
Win10
-Mouselook performance degrades, but does not get nearly as bad as before 66.0.2
-System memory claimed by DDO increases higher than pre-U66, to a limit of about 2.9GB
-Once the 2.9GB limit is hit, CPU activity claimed by DDO does not drop below ~85% even idle in public spaces (which is exactly what it was doing before the 66.0.2 fix, but only took ~10 loading screens to achieve)
-GPU utilization doesn't increase
-doesn't matter if I'm running 4 clients or just 1, degradation is still worse and happens faster than pre-U66
After a fresh client start, memory consumption will be about 1.7GB and CPU load around 35%
DDO has always had memory leaks and degrading performance over time, and is still trending towards worse.
Anyone else seeing worse client performance over time than pre-U66? Not talking about network lag.