So I wanted to create a dwarf fighter that would base on shield + two-handed (works for dwarven axe) combat styles for extra HP, AC, doublestrike and strikethrough all at the same time. But I also thought that I could add trap-disabling on top of that so that's what a rogue level is for. Does it seem valid or it ain't gonna work?
I'd have 34 point hero build and I thought I should invest in STR (18), CON and INT (16) and the rest in DEX (probably would be 10 or 12). This much INT allows me to invest 1 point in disable device. search and open lock for each fighter level. Featwise (in order of priority) - power attack, combat styles (both, up to greater), both cleaves, improved critical (slashing), heavy armor champion and master (for 'em hefry +21 PRR/MRR), weapon focuses and specializations (as a filler when the prereqs for other feats are not met, slashing).
The main question is whether I'll be able to use rogue skills well enough given I'd run R1 quests of my level with sufficient equipment bonuses, heroic pots, would take off armor/shield while disabling and searching. What's your experience of rogue multiclassing?
A different question is: is it worth taking nimble hands (+2 to disable device and open lock) and/or disable device skill focus (+3)? Can be swapped for 1 weapon focus or specialization.
And, fianlly, is it worth taking 1 rogue level instead of 2? I mean I won't be using evasion in heavy armor and that's the only reason people go for 2 rogue levels.
I'd have 34 point hero build and I thought I should invest in STR (18), CON and INT (16) and the rest in DEX (probably would be 10 or 12). This much INT allows me to invest 1 point in disable device. search and open lock for each fighter level. Featwise (in order of priority) - power attack, combat styles (both, up to greater), both cleaves, improved critical (slashing), heavy armor champion and master (for 'em hefry +21 PRR/MRR), weapon focuses and specializations (as a filler when the prereqs for other feats are not met, slashing).
The main question is whether I'll be able to use rogue skills well enough given I'd run R1 quests of my level with sufficient equipment bonuses, heroic pots, would take off armor/shield while disabling and searching. What's your experience of rogue multiclassing?
A different question is: is it worth taking nimble hands (+2 to disable device and open lock) and/or disable device skill focus (+3)? Can be swapped for 1 weapon focus or specialization.
And, fianlly, is it worth taking 1 rogue level instead of 2? I mean I won't be using evasion in heavy armor and that's the only reason people go for 2 rogue levels.