Thulsadoom
Well-known member
All of the balance moves were done very well, Thank You
All competence bonuses except swash should be standardized to level 12 either as t5s or as core 4. This includes paladin, who should get holy sword as SLA or regular comp bonus to favored wepsPlease consider also changing the Ninja Spy +1 critical multi to level 12 or a put it on the tier 5. You cannot get a crit multi on weaponized monks unless they are pure20 and spend 30 in ninja or heavily invest into fighter. This kills build diversity for longsword monks.
u litteraly used the 106-110 dc in the "how to buff Monk" post.... (unless u wanna tell me u calculated the values with Monkey archers example *blink blink* ) 2. what in the do u mean by "do I balance for other things" the 121 dc is Litteraly at the cost of 5 MP thats it (well 2d6 sneak because gold fang/silver fang but its 2dc to tactical too so w/ever) so unless u talking about running 4 Mystuls (lol) and other shenanigans the dc isnt at the cost of Balancing for other things....
3. dudes pretending Like Dcs are simmilar to *insert bug Im not allowed to talk about cuz devs ban me rather than fixing it* and he has to Hide it Lmao Like Im aware most ddo devs arent your average r10 fella but they too (should) be aware of an estimated ballpark regarding numbers especially since dcs are openly talked about on the official inofficial discord... and even if by accident they will come across numbers.... People having 170 dcs on tactical is anything but a secret
4.1 Im german and maybe we are just more forward/rude than american euphemisation this isnt a personal attack its more of a "if 5 people are standing in front of a fence and One tries to use it as a restroom Im gonna scream at the guy with the pants down..... and Its Not Like I knew you are "pretending" To ..... at the fence (giving fake bad values) and it doesnt really matter because see 3.) u had no reason to pretend
4.2 (this might be considered as a personal attack) : While I personally dont know you. I have a mate or two on Khyber who speak anything but highly of you despite playing a Monk for ages (this is the gentle version), also im definetly not a fan of of u presenting fake values as an attempt to poison a general discussion about balancing....
4.3 u reap what u sow ... If I make up Numbers and say that my wizard cant land his stuff because 110 dc doesnt work and Its clearly that the game needs to buff wizard dcs I gotta prepare to get dunked on by people who have proper dcs and dont tolerate me Bsing
I wouldn't mind seeing some prr/mrr in this tree too. I also think the +1 to universal sp/melee power/ and ranged power are a little weak especially since I don't think anyone ever uses all three and some effects scale of the higher of these stats.Warchanter changes = great
Monk QP changes = great
Archmage changes = great
Vistani adding kukris = really great
Harper = still no incentive to invest in this tree other than trance. The cores should be double the bonus to not just evil at least on Core 6 and 18 and maybe tame the 20 down to +4 and make it for all as well. Also there should be some more fluff on the tier 4/5. Maybe +2/4/6 assasinate in tier 4 and maybe a mass hold SLA in tier 5 based on CL? This tree needs some love all around tbh.
The other changes look OK.
Overall I like this sweeping buff strategy.
[*]Swashbuckler
- Battering Barrage cost reduced from 2/rank to 1/rank
- Thread the Needle now gives +5% to-hit (percentage bonus based on precision) while precision is toggled on
[*]Warchanter
- Spinning Ice, Frozen Fury, and Skaldic Scream now use the highest of dex, cha, or str for their DCs
- Their DCs are now (0x bard level / 1/2 bard level / 1x bard level) and (10/12/14) (Skaldic Scream is 1x bard level and 14)
- Spinning Ice is now a 3/4/5W cleave
- Northwind cost reduced from 2/rank to 1/rank
[*]Assassin
- All of the active poison attacks up the line are now +3W, use full rogue level for their DCs instead of half, and now make certain enemies that would be immune to poison, weak to poison.
[*]Archmage
[*]Vanguard
100% agree.Fury or LD
choose 1 and add there some more support to TWF bc luck of it hurts
for example no1 use quick cutter
and Dire charge is weak as epic strike
IMO the worst thing is Adrenaline is so much overtakes all other epic strikes its just ussless to take anything else ( exepction is drifting lotus but you need to have monk's lvl for it)
atm if you want to be a good dps you just have to take adrenaline and that bad imo it locks builds