Ring from Feywild Combatting Corruption!! Lifechanger! Universal option, min level 5! Excellent item that makes the reaper difficulty far less punishing.Minor recommendation for reaper difficulty—if melee or ranged, you need ghost touch to hit them properly. Ghostly or eathereal on gear enables this as well.
For example, the Ship Mage’s Attire out of Saltmarsh (Final Enemy) is ML4 or so and has ghostly.
hey, yeah that ring is great, especially if you are doing a Feywild set for some HP etc. I do Ship Mage's Attire because Ghostly also gives you Incorp defenses (and stacking stealth bonuses).Ring from Feywild Combatting Corruption!! Lifechanger! Universal option, min level 5! Excellent item that makes the reaper difficulty far less punishing.
Fast quest to do, people like doing it and help with getting said item too.
As to whether you should do reaper or not... If you like it, do it. If you don't, don't. R1 is most efficient experience/time if you can complete if you care about that, a lot of people don't. Fun is not entirely derived out of numbers going up and fun in general is entirely subjective.
Regardless of any numeral reward system or efficiency or whatever, I find reaper most efficient fun/time regardless if I complete or not because I enjoy the process of bumping up difficulty, failing, thinking about what to do better and going again. That is not for everyone, and that is perfectly a-ok. I could never go back to what feels uneventful in non-reaper compared to an "unlucky" encounter in Reaper requiring you to stop, think and react differently from what you normally do.
If that sounds like something you might enjoy, then I would highly recommend tackling reaper quests! Maybe pick quests you know well at first and can manage well to see exactly how reaper changes things for you.
I'm still trying to understand reaper, so bear with me please. I've just started my second life (yay!) and didn't try reaper difficulty in my first life. What I've noticed from the LFM board, is that R1 difficulty is generally typical. I'm getting the impression that reaper is more important at end game. I'm thinking it was probably introduced to challenge the players who were DDO experts with amazing builds.
Should I bother with trying reaper in my second life?
Or should I wait until I have more lives under my belt?
Is it possible to enjoy the game without ever doing reaper?
Do you find it fun?
I don't have Saltmarsh or Feywild yet, but the wiki said there's a trinket in Housekeeping - Book of Spirits - which has ethereal on it that I could try for. I may look into investing in some of these expansion packs. I haven't so far as I wanted to see what the game was like - money is tight right now and I need to be able to justify the purchase in my head. I'm currently saving up the points I get from favor to unlock the shared bank.Minor recommendation for reaper difficulty—if melee or ranged, you need ghost touch to hit them properly. Ghostly or eathereal on gear enables this as well.
For example, the Ship Mage’s Attire out of Saltmarsh (Final Enemy) is ML4 or so and has ghostly.
that trinket is fine.I don't have Saltmarsh or Feywild yet, but the wiki said there's a trinket in Housekeeping - Book of Spirits - which has ethereal on it that I could try for. I may look into investing in some of these expansion packs. I haven't so far as I wanted to see what the game was like - money is tight right now and I need to be able to justify the purchase in my head. I'm currently saving up the points I get from favor to unlock the shared bank.
another person falls for the trap that elite is never easier than reaper mode with a few points...However, once I'd earned my first 10 or so reaper points I found that with the added power from the reaper trees R1 was generally as quick and easy to complete as elite.
No, it's easier grind (or buy) the points for SM than IoD (IoD is way more expensive)SM for the sparks can't get those anywhere else
I like a lot IoD, except the raid, which I consider a boring dps test.Meh voted with wallet on that one never gona buy it
Skippin iod for md done
Also don't get doscouraged when you pop into a Reaper and you feel like your character is doing nothing.Thanks for all the responses - it's good to hear the different perspectives. As I'm not VIP I am running on hard difficulty (second life) as I level and it's giving me sufficient xp so far. But if I see a R1 group on the LFM board, I may try joining in
I am having fun. Definitely.
It's the person behind the keyboard that's the biggest difference. Game knowledge is huge; new players don't know what mobs to focus fire on, what CC works with their build, etc. Knowing how to build and what gear choices to make is massive. I've been actively out zerging and out killing people with my no-tomes 1st lifer in meh gear the past few days (I was going to say no reaper points, but I've gotten a few so far while leveling). One needs the stats/setup to function in the difficulty chosen, but that's about all. And there's other players I know that'll put me to shame with what they can do; always a bigger fish out there that can do more with less.Also don't get doscouraged when you pop into a Reaper and you feel like your character is doing nothing.
Those dudes doing Reapers have full Reaper boards and ALL the past lives and ALL the best gear, they are literally 4 of you in a single character.
This game has a giant chasm between the old school vets and new players such as yourself, the power differences are crazy.
Which is why we should do variations of Hardcore where you have "no named gear", "no past lives", "no reaper abilities", and "no buffs" etc.It's the person behind the keyboard that's the biggest difference. Game knowledge is huge; new players don't know what mobs to focus fire on, what CC works with their build, etc. Knowing how to build and what gear choices to make is massive. I've been actively out zerging and out killing people with my no-tomes 1st lifer in meh gear the past few days (I was going to say no reaper points, but I've gotten a few so far while leveling). One needs the stats/setup to function in the difficulty chosen, but that's about all. And there's other players I know that'll put me to shame with what they can do; always a bigger fish out there that can do more with less.
Outside no-named gear, we already do all that on HC. If you know the game and know how to build/gear then one can rock things. Lag death, a bad champ 1 shotting someone, or just playing sloppy will end that character for the season. "No named gear" would just make gearing even more RNG heavy (and slow/grindy) but isn't going to close the gap for players ability to function. I'm guessing you don't do HC.Which is why we should do variations of Hardcore where you have "no named gear", "no past lives", "no reaper abilities", and "no buffs" etc.
I would REALLY want to see the leaderboards in that HC season.