Zergers will still be getting more XP minute. just by doing more quests in the same time other groups spend 2 to 5x longer in each quest trying to get conquest.Feeling good about it. Finally getting conquest in quest's that didn't give conquest. For me and my group it's not scaled down. Zerger's are getting the smack. But that is someone else's issue. Not mine.
Depends on how the new purple alert system is going to work. Plus with 50% of reaper xp tied to conquest. They won't be advancing points much. I don't run quests for the xp anymore. Just reaper xp. Even that is just a time and money game.Zergers will still be getting more XP minute. just by doing more quests in the same time other groups spend 2 to 5x longer in each quest trying to get conquest.
Zerging doesn't preclude killing mobs in most quests.Depends on how the new purple alert system is going to work. Plus with 50% of reaper xp tied to conquest. They won't be advancing points much. I don't run quests for the xp anymore. Just reaper xp. Even that is just a time and money game.
so zerging is just killing mobs super fast. Sweet got that covered too. Best update ever. I do have a list of xp given for completed quests that we run on reaper with 30 pots. Includes quest xp and reaper xp on r4. Will be comparing it when we go back to one. And then I can battle the devs on their changes. LOL for now I am giving them the benefit of the doubt.Zerging doesn't preclude killing mobs in most quests.
Its notPlus with 50% of reaper xp tied to conquest.
The first time bonus. I didn't fully spell that one out.Its not
I’m apprehensive about what’s coming in the future but I like this portion of the change. I like the greater visibility and I like knowing that I really do want to run at level + 2 instead of level + 4 like I have been.How are people feeling about the scaled-down xp changes we saw with this update? Postive? Negative?
So 50% reduction and 50% increase means no change assuming running Reaper at levelThe first time bonus. I didn't fully spell that one out.
Reaper First time bonus reduced to 45%. 50% of reaper's first time bonus has been moved into a new Delving Tier (Hard 50%/Elite 100%/Reaper 150%)
You're right I read it wrong. I still had the proposed delving tier idea. In my head.So 50% reduction and 50% increase means no change assuming running Reaper at level
R3 becomes as easy as R1 when soloing once you have all the gear sets, past lives, reaper points. R6 is about the sweet spot for groups of 3 or less to work on getting reaper XP. and In R6 you usually aren't worried about the normal XP, jut the reaper XP. and while conquest helps that a little, it's not worth spending the extra time in a quest to get if it requires lots of optional areasIs R1 really hard? We already split up on low reaper to kill a optional. Not for the opt xp. It's usually not worth it. It's the MM hit that in some lower level quest is more than the quest xp. lol
I did so much R1 solo leveling for racials that I am sick of R1 anything.
REaper xp has always gone up for conquest/traps/bravery/etc. You can easily see this just by going into any reaper, look at the amount of reaper you get after the first ten kills, then start getting the bonuses and you'll see it go up. You don't have to take my word for it at all, the game will literally show you.Does conquest increase the Reaper XP earned? I may have misread it but it seemed like the Reaper XP was not adjusted for conquest/traps/bravery/etc..
It sounded like RXP was only impacted by the first time bonus + voice/VIP/ship buffs/pots.