I was going to knock out a few Iconic lives and was trying to get the "low hanging fruit".
I was mainly wanting to get a few heroic lives out of this as well and I am not looking for really anything special. I don't plan on going to 30 more than once essentially, unless the trip to 30 the first time was a breeze.
Anyway some of the Iconic Past Life feats appear really strong, but actually aren't.
For me, the Tiefling Scoundrel is movement speed,but doesn't stack with my Quiver Alacrity.
The MRR from Sverneblin won't really be helpful because I mainly am playing Robes and Light armor classes, so I hit the MRR cap pretty easy.
This got me thinking. Does double strike ever turn into "triple strike" if you get it over 100?
Similar to how strike through mechanics work. I am thinking it doesn't.
Anyway, any of the Iconic Active or Passive Past Life feats stick out to you guys?
Mainly looking at Scourge for the Double Strike, and PDK for the "Sprint Boost". And SDK for the flicker and Dodge passive.
Oh, I generally play hybrid classes the most.
I was mainly wanting to get a few heroic lives out of this as well and I am not looking for really anything special. I don't plan on going to 30 more than once essentially, unless the trip to 30 the first time was a breeze.
Anyway some of the Iconic Past Life feats appear really strong, but actually aren't.
For me, the Tiefling Scoundrel is movement speed,but doesn't stack with my Quiver Alacrity.
The MRR from Sverneblin won't really be helpful because I mainly am playing Robes and Light armor classes, so I hit the MRR cap pretty easy.
This got me thinking. Does double strike ever turn into "triple strike" if you get it over 100?
Similar to how strike through mechanics work. I am thinking it doesn't.
Anyway, any of the Iconic Active or Passive Past Life feats stick out to you guys?
Mainly looking at Scourge for the Double Strike, and PDK for the "Sprint Boost". And SDK for the flicker and Dodge passive.
Oh, I generally play hybrid classes the most.