Hi
@Eltronin Happy to clarify
1. This is mostly a personal choice. The key attraction for me was the level 6 active ability granting a +4 wisdom and +3 spell penetration buff for 2mins 24s every 10 mins. This is because my build also delves a bit into insta-kills and CC.
Prior to Dino gear, my main weapon was the 'Staff of the Summer Solstice'. FvS giving free WIS to-hit and dmg, I thought Aureon could also create room for future potential for this build to do a bit of melee (DDO being a game that changes so often).
For anyone who doesn't invest in DCs, or who is put off by the long cooldown, I would probably suggest 'Olladra', as the level 6 ability gives a very large heal that removes a bunch of negative effects. To be completely honest, this build already has a ton of healing, this would be overkill.
2. There is a ton of healing, and indeed, it is not particularly obvious at first sight (especially considering how deceptive the spell list looks ref healing). I can confidently say I heal R6-10's easily (and by this I mean without running out of spells, being stuck waiting for cooldowns to clear, nor drinking any mana potions). I did try to list the healing abilities, to be as specific and concise as possible:
Primary aim(s) of the build:
1. Primary party Healer
- Key abilities:
> Beacon of Hope: 'Flame of the Favored [T5]' + 'Beacons: Grace [C2] & Hope [C4]' + SLAs: 'Heal [T5] & Close wounds [T2]' + 'Might's reward: WIS [T2]'
> Favored Soul (FvS) spells: 'Divine Wrath'; 'Heal'
> Exalted Angel: 'Angelic Form: Mantle [T2] & Holy Presence [T4]' + SLA: 'Mass Cure Moderate Wounds [T3]'; 'Angelic Charge: Heavenly Blessing [C4]' + 'Ascendance [T5]'
> Primal Avatar: 'Spring to Summer [T1]' + 'Reborn in Fire [T2]' + 'Rejuvenation Cocoon [T1]'
> Aasimar: 'Healing Hands'
> Beacon of Hope gives you top notch healing. The healing wall is the big star of the show and the beacons are just amazing for heals. Close wounds is a hidden gem: it's super fast, and dirt cheap. Great for quick heals on the tank, or topping up characters here and there.
> Exalted Angel gives passive healing via the aura, and this should not be downplayed: a WIS based build gets a nice boost to the heal skill, and therefore, extra Positive spell power. This is just a basic sample with a couple of numbers from the aura heal, in a tavern (fully geared):
Also in Exalted Angel, when you leap, it AoE heals allies near where you land. There's also an AoE healing SLA spell.
> Primal avatar SLA spells heal AoE, while at the same time damaging enemies.
> Nearly forgot to mention 'Divine Wrath': lovely for AoE healing, while damaging enemies
3.
Hope these answers are helpful!