Hammatimes
Well-known member
ThisAnyone building for imbues (as opposed to just taking the free damage) were already on D8s. Nerfs/buffs in the 20% range are too big. DDO devs need to learn to use a scalpel over a sledgehammer.
Warlock Dilettante | 1d4 | Fire | Spell Power | Melee, Ranged, Spells (Cooldown 2 seconds?) | Half-Elf |
Bloodhunt I | 1d4-1d8 | Fire | Spell Power | Melee, Ranged vs hurt foe | Tiefling - Racial Tree |
Bloodsong I | 1d4-1d8 | Sonic | Spell Power | Melee, Ranged vs hurt foe | Tiefling Scoundrel - Racial Tree |
Fire Elemental Imbue Water Elemental Imbue | 1d6 | Fire Cold | Spell Power | Melee, Ranged while in matching elemental form | Druid 10 |
Fires of Fury Imbue | 1d6 | Fire | Spell Power | Melee, Ranged | Warpriest Tier 4 / War Soul Tier 4 |
Iced Edges | 1d6 | Cold | Spell Power | Melee, Ranged | Warchanter Tier 3 |
Resonant Arms | 1d6 | Sonic | Spell Power | Melee, Thrown while swashbuckling | Swashbuckler enhancements tier 3 |
Spiritual Retribution | 1d6 | Light | Spell Power | Melee, Ranged, Eldritch Blast | Enlightened Spirit Tier 4 |
Thorn Imbue | 1d6 | Piercing | Spell Power | Melee, Ranged (requires proper wild shape?) | Blightcaster 4 |
Thundershock Imbue | 1d6 | Electric | Spell Power | Melee, Ranged | Battle Engineer Tier 3 |
Dark Apostate | 1d8 | Evil | Spell Power | Melee, Ranged | Dark Apostate tier 1 |
Elemental Arrows | 1d8 | Acid/Cold/Fire/Electric | Spell Power | Bow | Arcane Archer enhancements, Elven AA |
Poisoned Coating | 1d8 | Poison | Spell Power | Melee, Ranged | Vile Chemist core 2 |
Spellsword | 1d8 | Acid/Cold/Fire/Electric | Spell Power | Melee, Ranged | Eldritch Knight core 2 |
Force Arrows | 1d8 on hit xd10 on crit | Force | Spell Power | Bow | Arcane Archer enhancements, Elven AA |
Biting Acid Biting Poison | 1d6 1d8 | Acid Poison | Spell Power | Melee in Wolf/Hive form | Blightcaster 2 |
None of the 1d6 builds were serious imbue builds and none of them would become OP by just adjusting them to be 1d8s while keeping 100% scaling.