Iceman6859
Member
Do I really need to explain... lol
Worth a shot.
Love yall,
GOD bless
Worth a shot.
Love yall,
GOD bless
If they did a Permanent Hardcore server, were it reset and recycled the rewards every 3 months. I could get on board with that. The only problem is that a lot of the guild leaders maybe a bit miffed that the server is permanent but they have to keep spending money to keep the guilids / Guild ships up. Would it be possible to reset the server / Rewards but keep the guilds iintact. Not Sure from a coding point of view whether this would be achievable.Do I really need to explain... lol
Worth a shot.
Love yall,
GOD bless
I would join you, give it no rewards and just make it an active server, i am sure it would draw in a lot of like minded people with fun at heart.Do I really need to explain... lol
Worth a shot.
Love yall,
GOD bless
Dont see how a meme about the grass being greener on the other side of the fence brings any valued inout to the OP’s original post. If you have an opinion on a hardcore server and as to why or why not you would like one feel free to add to the conversation. I personally would love to see a trial run of a permanent server, see what interest it draws, maybe give it 6 months to see if it is healthy and active.
To start, it doesnt matter to me what your maybe friend Ying states about other peoples wants, he is not an authority in regards to the game nor to mine or potentially others choices, so you should not pin him to such a position, i am guessing he doesnt appreciate it. As for his view on a HC server, he is entitled to his view and is welcome to share it, his view is to be respected for exactly what it is “his view” which he clearly kept as his view by the way he wrote up his post in an elegant manner. (Lol and as you can see the supporting cast reacting to his post are a bunch of lava divers that play in death smiles, these reactions fly out like a circular motion, i mean one has even posted about how many reactions they have like reactions might insuate that they are some authority in game, but ultimately they are allowed their one vote like any other player and their views are to be heard and respected should they wish to post them)As @Ying eluded to, HC gets players because it is not always available. Generally people want what they can't always have.
I guess this is where we insert the obligated statement when these things are requested.
"If you want a HC experience that resets, rollup a new character and play it. Give it nothing. If you die, delete the character.
At the end of three months it can be just like a normal character that you can freely trade items to and if it dies you can resurrect, as in no HC limitations"
OK I think that about covers the way these threads normally go.
I only know @Ying from the forums and even then we don't always agree but we do more often than not. I was not pinning him in any situation. That is you attempting to instigate conflict. It will not work.To start, it doesnt matter to me what your maybe friend Ying states about other peoples wants, he is not an authority in regards to the game nor to mine or potentially others choices, so you should not pin him to such a position, i am guessing he doesnt appreciate it. As for his view on a HC server, he is entitled to his view and is welcome to share it, his view is to be respected for exactly what it is “his view” which he clearly kept as his view by the way he wrote up his post in an elegant manner. (Lol and as you can see the supporting cast reacting to his post are a bunch of lava divers that play in death smiles, these reactions fly out like a circular motion, i mean one has even posted about how many reactions they have like reactions might insuate that they are some authority in game, but ultimately they are allowed their one vote like any other player and their views are to be heard and respected should they wish to post them)
To continue, using terms like generally and “we” to try and convey your opinion as the end result or fact just comes across as a bullied approach to try and devalue the request that the original poster has requested. It is even more crass to declare in a tone that you are an authority on SSG’s final decision on the future of such a request by claiming your statement as obligated.
To finish, making a statement that the way you have posted is the way most of the threads requesting a hardcore server have come to an end, clearly shows the toxicity of such a bullying thread and Cordovan could use this example as a good way to start trending the forums in a non toxic manner in the future.
To the OP, maybe you should start a new thread or edit your OP to state you want to start a list of players that would like to see a permanent hardcore server. You could edit your original post and each time a forumite posts it is a good idea and would join such a server you could edit your original post to add their name, in this way you could begin to form a place that has all the positive responses in what spot and SSG can possibly recognize. You could add me to the list and i know several people that do have forums active and would also agree, and i am sure they are some more people i know that if something like this started to trend well i could convince them to also activate their forum account to join as well. Keep going OP, dont be bullied out of your request, remain passionate.
just do a character wipe every 3 months and give guild leaders 3 days to name a successor before they are wipedIf they did a Permanent Hardcore server, were it reset and recycled the rewards every 3 months. I could get on board with that. The only problem is that a lot of the guild leaders maybe a bit miffed that the server is permanent but they have to keep spending money to keep the guilids / Guild ships up. Would it be possible to reset the server / Rewards but keep the guilds iintact. Not Sure from a coding point of view whether this would be achievable.
Signed!People miss the fact that HC is also successful because it involves a kind of risk that just isn't there on the standard servers.
This risk would only grow as people played characters on HC for multiple lives. It would become a constant buzz as you navigated a character through the trials of perma-death, with no cheating available.
Permanent HC would create different weights and balances as you built and played characters. Trust would become a much bigger factor as you grouped. You'd know most of the people who were grouping in your level range and probably mourn the good ones who died and had to restart.
You'd play more alts because some nights you just wouldn't want to be taking risks with your main. You'd also probably want a character to switch over too for high level grouping if your main suddenly died.
There wouldn't be 6 or 8 servers that people who shared your play type were spread out over. There'd just be the one.
Based on how WoW HC and Classic interact the population would be rejuvenated fairly quickly as people who had stopped playing checked in to see what the new format was really like. WoW made the regrettable decision to quickly rollout new Classic formats and to split the community by automatically rolling characters over from baseline to the next thing. Their decision did not cause a dropoff in Classic participation but it did split the community over many more servers and so things thinned out a bit.
DDO wouldn't have to do that. One HC server would be just fine and would likely see a stable population over time.
// Make permanent Hardcore server! //
So...why is this a better option than adding R11 which is onelife only?
Additionally an R11 option doesn't impact current guild populations BUT recall...one life only so you'll be deleting your character upon death.
In fact adding R11 requires almost zero re-engineering, just a redirect to the "death swimmingpool" upon death. Furthemore whatever motivations gamers have for playing HC server (eg HC favor) can be integrated into R11 thus improving risk/reward