RobShow
Well-known member
Personally, I am on my copium hoping that wiz will get one that replaces Palemaster and that Archmage gets reworked the same update.
It will be the last!
Personally, I am on my copium hoping that wiz will get one that replaces Palemaster and that Archmage gets reworked the same update.
Also another use, though very niche, is using the best thing in the tree (Arcane Supremacy) with a ruin/greater ruin build for massive nukes. But while it feels good to hit so hard you miss out on a little too much in between by locking yourself to that T5. Really just adjusting the Ap costs of stuff in the tree, updating arcane bolt/blast damage dice, and maybe adding a small flavor enhancement related to either chosen spell school or meta-magics (other than cost reduction which it already has) would make it stand out a LOT better even without a massive rework of the tree.To be fair, there is one good use case for archmage, thats the deepgnome wizard with the double PK sla's (21 points in archmage (illusion) and the one from the racial tree). Combine with feydark capstone and whatevers left thrown into the pm tree for some self heal. It can be a lot of fun, apart from that though theres really nothing else in the archmage tree worth going for.
Blood sorcerer could be an interesting one, there's even already a few things that grant benefits in return for a penalty elsewhere, eg the twisted talisman that grants SP in return for HP damage, as well as things in the tainted scholar tree & aasimar scourges get an ability that grants extra power at the price of actually killing them if you don't shut it down in time... building some similar mechanics that combine those effects, including, say a buff that grants extra spellpower per stack at the cost of maximum HP or vulnerability could be pretty fun - ok, you're running at literally 5x as powerful as normal, but until you rest you're sitting at max 20% of your regular HP.. wanna take that gamble?My Bets:
Lawful Barbarian and/or Bard
Chaotic Paladin
Blood Sorc -> steals hp from party to cast spells, no blue bar Yikes!
Band of kobolds being rogue, Yeah
ON HC not so much no. On any regular server... bloody damn I will!Blood sorcerer could be an interesting one, there's even already a few things that grant benefits in return for a penalty elsewhere, eg the twisted talisman that grants SP in return for HP damage, as well as things in the tainted scholar tree & aasimar scourges get an ability that grants extra power at the price of actually killing them if you don't shut it down in time... building some similar mechanics that combine those effects, including, say a buff that grants extra spellpower per stack at the cost of maximum HP or vulnerability could be pretty fun - ok, you're running at literally 5x as powerful as normal, but until you rest you're sitting at max 20% of your regular HP.. wanna take that gamble?
I mean this thread was not really made with the intention of devs seeing it for player feedback/ideas and speculation is just for the fun of it so I don't think it can really be called meaningless if the fun of discussing possibilities, no matter how absurd/unlikely, is the main point of it. Less about hype and more just about community engagement that there is no expectation for the devs to be a part of. Besides, by now most people know the devs won't really read these threads thoroughly unless it's a bug/exploit post or a group doing a cool world first clear.The reality is that it really doesn't matter which class gets an Archeotype next. Just looking back at what has already been released, calling the existing Archetypes lackluster would be overly generous, bordering on fanboy-hype. Thus any player speculation is just that, meaningless speculation. Might as well wish in one hand and (#2) in the other, for all the good it'll do.
Besides, the Dev's didn't use player feedback for any of the other Archetypes. What makes you think this would change?
-Smoke
^^^I can see Fighter, Rogue and Wizard all getting Psionic Archetypes (Psychic Warrior, Soulknife and Psion) honestly, probably a bit more far in the future however.
I thought about including Arcane Trickster and Soul Knife, but found both to be insufficient to create a tree. That's why I tried to combine the two ways: https://sites.google.com/view/myddo/in-progress/mystic-tricksterI can see Fighter, Rogue and Wizard all getting Psionic Archetypes (Psychic Warrior, Soulknife and Psion) honestly, probably a bit more far in the future however.
I hope you are right.I'm going to guess... Paladin.
I know it already has one. But SSG already stated that it is unlikely that every class gets one before some get extra.