DDO Character Planner

PsychoBlonde

Cartographer Extraordinary
Error report: The Dragon Lord class has the wrong class skills. They should have Intimidate, Jump, Repair, and Swim like standard Fighter, but instead they're listed with something like Concentration, Diplomacy, Intimidate, and Heal.
 

Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.204 Now Available

Lots of fixes and the U67 items in this one.

Fix: Fury of the Wild Adrenaline and Quick Cutter text updated (Reported by Warsaga)
Fix: Fighter "Stalwart Defender" tree updated to match live
Fix: Jump is now correctly classed as a Dragon Lord class skill (Reported by Terraism)
Fix: Feat "Half-Elf Dilettante: Alchemist" now correctly requires 13 Intelligence, not Charisma (Reported by SpartanKiller13 and Cardo)
Fix: Item "Legendary University Bulwark's Coat" now has its missing PRR (Reported by Welcome2Princeton)
Fix: Revoking one of several trained Tier 5 Epic destiny enhancements will now keep the correct Tier5 flag state (Reported by nadia72295)
Fix: Divine Crusader Strike with Poise" image transparency fixed
Fix: Unyielding Sentinel Claim button in the destiny view will now flicker less
Fix: "Divine Disciple: Light and Dark" now has the correct number of ranks (Reported by MrEkshin)
Fix: "Divine Disciple: Acceptance" now has the correct image
Fix: Feat "Chaos Domain Tier III" now has the correct desciption text - already had the correct effects (Reported by nadia72295)
Fix: "Vistani: One With Blades" no longer erroneously gives Kukris a +1 Competemce critical threat ranged (Reported by oqwennn)
Fix: "Dragon Lord: Conqueror" no longer erroneously always stacks with other Competence bonuses to weapon Critical Multiplier (Reported by oqwennn)
Fix: "Swashbuckler: Swashbuckling" erroneous effects fixed to match enhancement description (IC feats also updated) (Reported by oqwennn)
Fix: Dragon Lord will now have the Fighter icon in its class tooltip in the class and feat view
Fix: "Legendary Dreadnought: Epic Power & Precision" no longer erroneously requires the Dread Mantle as a requirement (Reported by BrentAuble)
Fix: Dragon Lord "Dragon's Roar" and "Dragon's Roar (Cower)" DCs should now have the right values (Reported by SpartanKiller13)
Fix: "Exalted Angel: Destiny Mantle" options now have the correct DP cost (Reported by Guntharm)
Fix: "Magus of the Eclipse: Call Upon" options now have the correct DP cost (Reported by Guntharm)
Fix: "Child of", "Deity Feats" and "Beloved of" feats can now be selected in epic feat slots (Reported by joenuts1)
Fix: Dragon Lord class skills now match the same list as a standard Fighter (Reported by PsychoBlonde)
Fix: Feat "Tower Shield Proficiency" is now correctly a standard feat again (Reported by Voxxes)
Fix: "Eminence of Spring" set bonus description updated (Reported by Xyphos)

U67 Changes:
---Set bonus "Legendary Remodeling Renegade" added
---Set bonus "Legendary Date With a Mind Flayer" added
---Set bonus "Legendary Cooking By the Book" added
---Set bonus "Legendary Fried & Frozen Frenzy" added

U67 Items:
---Legendary First Course Finder (Long bow)
---Legendary Date Night Bouquet (Club)
---Legendary Fancy Flayer's Date Night Duds (Cloth Armor)
---Legendary Cook's Coat (Light Armor)
---Legendary Feast of the Four Fighters Commemorative Cookbook (Orb)
---Legendary Fancy Flayer's Headpiece (Helmet)
---Legendary Renovation Regalia (Medium Armor)
---Legendary Home Renovation Hat (Helmet)
---Legendary Architect's Cloak (Cloak)
---Legendary Capelet of Cuisine (Cloak)
---Legendary The Renovator (Repeating Heavy Crossbow)
---Legendary Demolition Maul (Maul)
---Legendary Fancy Flayer's Cape (Cloak)
---Legendary Hat of the Head Chef (Helmet)
---Legendary Charm Bracelet (Bracers)
---Legendary Frozen Sword Fish (Long Sword)
---Legendary Fried Sword Fish (Long Sword)
---Legendary Sword Fish (Long Sword)

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yobsoggoth

Active member
Error report (tested 1.0.0.204): Horizon Walker enhancement tree Core 3 grants Haste SLA (text is correct) but does not show under the Spell Like Abilities box. HW Core 5 grants a dimension door that does show up.
 

Larendell

Member
Hello, and thanks for making and keeping this outstanding tool up-to-date! :)

Here's a couple of bugs I experienced in the newest version:
  • Unable to take Dragon Lord cores 2–6
  • Ravager (Dragon Lord): Draconic Power Attack costs 2 AP per tier instead of 1 AP
Seems like the DL Ravager: Power Attack bug I reported a while back is once again present in 1.0.0.204! ^^

Also, since a couple of versions back, I always have one extra Destiny Point in the planner compared to what I have in-game.
Saw at least one or two other people mention it on Discord as well, so quite sure that it's not just me messing up my points. :)

Cheers!
 
As far as I remember you literally just need to unzip the downloaded file into another folder.
Where I went wrong was downloading from the "Code" page on Github. When you do that you don't get the exec file. If you are on the (Maetrim) user page and click on the DDOBuilder link, it takes you to the Code page. It took me quite a while to figure out that I could download the exec from the Releases page because the Assets button isn't even visible when you load the page, you have to scroll down to it (on my screen/resolution). I can't see a direct link from Maetrim's user page to the Releases page, so finding the zipped exec file could take a while if you started from the user page. Maybe this is just a problem for people who don't use Github a lot. I eventually worked it out. A simple note to download from the Releases page (scroll down to Assets), would have saved me a lot of time.
 

Dielzen

Well-known member
Where I went wrong was downloading from the "Code" page on Github. When you do that you don't get the exec file. If you are on the (Maetrim) user page and click on the DDOBuilder link, it takes you to the Code page. It took me quite a while to figure out that I could download the exec from the Releases page because the Assets button isn't even visible when you load the page, you have to scroll down to it (on my screen/resolution). I can't see a direct link from Maetrim's user page to the Releases page, so finding the zipped exec file could take a while if you started from the user page. Maybe this is just a problem for people who don't use Github a lot. I eventually worked it out. A simple note to download from the Releases page (scroll down to Assets), would have saved me a lot of time.
Clink the links in his sig, scroll to bottom of the current post (which you should prolly skim at least, the ZIP file is right there, just unzip and run, not sure how it could be easier.
 

Sarge_USA

Member
So I have a quick question. I am using both V1 and V2 and it does it in both versions. You have done a lot of great work. One thing I see is that on the breakdowns on the right side. Sometimes on certain lines it turns red. Like under skills or AC. Does that mean it is over-capped or something else?
 

Maetrim of Cannith

DDOBuilder Creator
So I have a quick question. I am using both V1 and V2 and it does it in both versions. You have done a lot of great work. One thing I see is that on the breakdowns on the right side. Sometimes on certain lines it turns red. Like under skills or AC. Does that mean it is over-capped or something else?
The red breakdowns is a feature in V2 only which shows that you have a non-stacking effect being applied. It is just a prompt to allow investigation for example, it could be because a slotted augment is being used for an effect which is covered elese where.
 

HighLordPudding

Well-known member
are builds from V1 transferrable? or do we need to re write for V2?

Nevermind I just found the import feature
 
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Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.205 Now Available

This is likely to be the last ever release of V1, as I am migrating all of my effort to V2 from this point.

This release sees U68 races of Eladrin and Eladrin Chaosmanger along with the Archetype Wild Mage supported. Also, I covered the easy to fix reported bugs for V1.

---"Radiant Servant: Divine Aid II" now correctly only has 1 rank for Paladins (Reported by SpartanKiller13)
---"Radiant Servant: Positive Energy Aura" now corretcly costs 1ap for Paladins (Reported by SpartanKiller13)
---"Warpriest: File of Fury" now has the correct name, icon and description (Reported by MrEkshin)
---"Shifter: Shifted Senses" now has its full description (Reported by MrEkshin)
---"Divine Disciple: Transcendence" option "Transcend Darkness" now exists instead of Arcane Smiting I (Reported by KSnowGinger)
---"Ravager: Draconic Power Attack" now correctly costs 1ap/rank (Rerported by Crolug)
---"Exalted Angel: Enhanced Metamagics" options now use the correct icons (Reported by MrEkshin)
---Wording issue in "Magus of the Eclipse: Call Upon" fixed (Reported by MrEkshin)
---Feat "Beloved of the Divine" no longer has "Child of Faith" as a requirement (Reported by MrEkshin)
---The free "Fate Point" feats at levels 28..30 have been removed (Reported by Guntharm)
---"Exalted Angel: Destiny Mantle" "Wrathful Form" now correctly costs 2ap (Reported by Crolug)
---"Followers of the Path of Light" will now be correctly considered "Centred" with other Monk weapons (Reported by SpartanKiller13)
---"War Soul: Fires of Fury" now has the correct name, description, cost and icon (Reported by SpartanKiller13)
---Fihting in any bear form should now correcly get their full main hand ablity damage when THF (Reported by SpartanKiller13)

Missing augments added:
---A Treatise on Battle (Reported by Tumbler341)
---The Blackstone Liturgy
---Weaverwisp Melody

Fixed items:
---Legendary Signet Ring of the Earth (Reported by SpartanKiller13)
---The Kept Descent (Reported by KSnowGinger)

U68 Changes:

---Class "Wild Mage" added
---Race "Eladrin" added
---Race "Eladrin Chaosmancer" added, expected iconinc class of "Wild Mage"
---Racial tree "Eladrin" added (copied and converted from V2)
---Racial tree "Eladrin Chaosmancer" added (copied and converted from V2)
---Class tree added "Wild Mage" (copied and converted from V2)
---All Sorcerer Savant trees made compatible wih class "Wild Mage"
---Wild Mage spell list created from Sorcerer spell list
---All Sorcerer feats made equivalent Wild Mage feats
---Spells Added:
------Chaos Bolt (Wild Mage spell level 1)
------Chaos Sphere (Wild Mage spell level 3)
------Chaos Hammer (Wild Mage spell level 4)
---Feat "Wild Magic" added
---Feat "Past Life: Sorcerer (Wild Mage)" added
---Feat "Past Life: Eladrin Chaosmancer" added
---Feat "Spring Affinity" added
---Feat "Summer Affinity" added
---Feat "Autumn Affinity" added
---Feat "Winter Affinity" added
---"Inherent Racial Action Point" max stacks now set to 3

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Arkariain

Member
Noticed you locked out Two Handed Fighting if you have Single Weapon Fighting and vice versa. We're allowed to take both weapon styles, since they work on Bastard Sword and Dwarven Axe. Using 1.0.0.204 and .205 builds. Will this be fixed in newer builds or v2?
 

unbongwah

Well-known member
Noticed you locked out Two Handed Fighting if you have Single Weapon Fighting and vice versa. We're allowed to take both weapon styles
No, you're not. SWF is an anti-requisite of both TWF and THF. You can test it for yourself by creating a new toon which qualifies for all three.
tCqBFEu.png

Add SWF and TWF / THF are no longer available or even listed if you use the "show unavailable" option.
jUYOLfL.png

OTOH you are allowed to take both THF and TWF if you wanted.
OSXWtqU.png

There's only one way to have SWF and TWF in heroics: make a ranger who takes SWF at level 1; the TWF feats will still be auto-granted by ranger levels and the ISWF/GSWF feats aren't blocked by having TWF.
MZCxgEd.png
 

Maetrim of Cannith

DDOBuilder Creator
Do I have to delete V1 to be able to use V2 or is there a way to just update it?
Ideally you want to make sure you have your .ddocp files in a different location as V1/V2 do not play nicely when installed to the same folder.

I would delete V1 to be sure, then unzip V2. You can use the File:import option in V2 to load in your old V1 files.
 
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