Lazuli
Well-known member
I agree. As I said before, it makes the raid more difficult to play, since it is not so easy to get a group together in a decent amount of time. It is better to start the raid and let people join. Many people hate waiting a long time for the group to complete, but they join when they see that the raid is already active.Slow rolled heroic & epic versions, neither had the new fight mechanics from what I saw, just the raid lockouts.
IMO the heroic/epic raid lockouts is a bad thing; late entry on raids people rarely run is a big selling point to those versions. Devs should roll that back.
edit: Transformation scripting on the end fight seems broken, it's not changing at set points; the boss may only do 1 or 2 forms.
If a raid has to have a lockout, it is better that it not be at the beginning, but rather towards the end, like deathwyrm or von5 have.