Want to add my voice very very strongly to the argument that the Blood Razor fight is a pure annoyance tax now
I was able to solo on LN with my Paladin through the first Orthon fight no problem. It was fun, made me pay attention, but it was a good fight. Then I get to the fight in the sewers...figured out the new mechanic, OK no problem, I adapted. But once I was able to find and get to the purple name, I could barely get off four or five attacks on him before he started his teleport script and went invulnerable on me, leaving me whiffing on the rest of my rotation. Thats assuming he didnt just knock me back before I had a chance to do even that much. Then I have to find him again, navigate the maze of circles, and hope to land another couple attacks.
In ~10-15 mins of this I was maybe able to get him down 20%. So I'd have to spend an hour whittling him down like that. Again, nothing that was going to kill me, just force me into this horrible gameplay loop of futility.
I know its a raid and technically not meant to be soloed...but even a full party of melees would have the same issues I had as a solo melee. This fight is just a nightmare, in a "very bad game design" way.
Either he needs to stay in melee far longer when you catch him, or he needs to have far fewer HP (and maybe up his Deflect and MRR, so he isnt totally trivial vs ranged players)