Cordovan
Community Manager
Lamannia Update 64 Preview 1 Release Notes
Welcome to our first preview of Update 64 and more on Lamannia! Here's what you need to know:
OPENS: Tuesday, November 14th ~3p Eastern
CLOSES: Thursday, November 16th 7pm Eastern (after the livestream)
Of Special Note:
Legendary Chronoscope!
The raid The Chronoscope has received a Legendary difficulty update, now available for its first preview on Lamannia. Please get us your feedback in this thread on the Lamannia Forums.
Cat'astrophe
Our U65 dungeon that's being built LIVE on Twitch is getting an in-development first Lamannia preview! Read more about this Heroic and Legendary difficulty dungeon in this thread on the Lamannia forums.
New Loot for Both!
Check out the new loot available for preview in the Test Dojo.
Chronoscope Loot Feedback
Cat'astrophe Loot Feedback
News and Notes:
Balance and Gameplay Changes:
Welcome to our first preview of Update 64 and more on Lamannia! Here's what you need to know:
OPENS: Tuesday, November 14th ~3p Eastern
CLOSES: Thursday, November 16th 7pm Eastern (after the livestream)
Of Special Note:
Legendary Chronoscope!
The raid The Chronoscope has received a Legendary difficulty update, now available for its first preview on Lamannia. Please get us your feedback in this thread on the Lamannia Forums.
Cat'astrophe
Our U65 dungeon that's being built LIVE on Twitch is getting an in-development first Lamannia preview! Read more about this Heroic and Legendary difficulty dungeon in this thread on the Lamannia forums.
New Loot for Both!
Check out the new loot available for preview in the Test Dojo.
Chronoscope Loot Feedback
Cat'astrophe Loot Feedback
News and Notes:
Balance and Gameplay Changes:
- A copy of the Expansion Pack claim vendors have been added to the Hall of Heroes.
- The secret loot from Skeletons in the Closet can now be purchased with Raid Runes.
- There are now mailboxes (well, mail-urns) in each Ravenloft public area.
- The dialogue options in the Ravenloft transport NPCs have been re-ordered so that the quests appear in the order they are introduced by the arc-giver NPC.
- Outburst, the Electric End now looks much, much cooler.
- There is now a Fatespinner in Wynwood Hall!
- The Trapsmith's Workshop guild amenity will no longer permanently stick to the inside of your Guild Airship.
- Nightmare Lance has a more accurate description.
- Henshin Mystic's Tier 5 Staff Training now correctly requires 5 monk levels and a level 12 character to train.
- Henshin Mystic's Capstone now reliably applies its +1 Multiplier to your weapon.
- Chimera's Crown now applies its Deific Warding effect.
- Chimera's Fang now applies its Parrying and Fortification effects.
- Epic and Legendary Chimara's Ferocity from the Epic and Legendary versions of Chimera's Fang now apply the correct effects at the correct magnitudes.
- Gust of Wind's slow portion now has a saving throw.
- Fixed some typos in the Unyielding Sentinel and Aasimar trees.
- Wildhunter Deception (Rare) now correctly gives Ranged Power.
- Shout SLAs from Stormsinger, Spellsinger, and Fatesinger now match the targeting parameters of their base spell, which allows them to heal allies if using Hear My Voice Friend.
- Alchemist Bombardier's Pyrite Reaction boosts now scale correctly.
- Zombie Wizards in the Black Loch are now properly zombies and not humans.
- Fixed some typos in Wheloon and in Morgrave University.
- Fixed a "Slay Blank" bug in the The Stronghold Key.
- Fixed some typos in the Harper Agent tree.
- You can no longer "exit" from a Ravenloft tavern back into the tavern you are currently standing in.
- Slaying the boss of Thrall of the Fungus Lord no longer reports that you've slain a kobold instead.
- Fixed a typo in Shiradi Champion.
- Eebilsteenk now has a quest chalice!
- Fixed a typo in Primal Avatar.
- You can now take the Primal Avatar spell upgrades in Tier 3 (At Its Core) with the corresponding spells instead of requiring the corresponding Tier 1 ability.
- Melf's Acid Arrow now does its correct damage when cast from a monster (lowered) and a player (raised).
- Fixed a typo in Turn the Page.
- An Ogre and a Devil are no longer named "melee" and "ranged".
- Druidic Survival Mastery now works with all Wild Shapes.
- Talbron is no longer missing dialogue in Brothers of the Forge.
- The end boss of Monastery of the Scorpion, Sannyasi, has a lot more chill and won't randomly reset mid-fight anymore.
- Fixed a typo in Dark Apostate's Light and Dark ability.
- Friends of Nature: Spider now correctly grants its listed poison absorption.
- Added clarification to Eldritch Knight imbues that they scale with spell power.
- Fixed old tooltip on Warsoul imbue.
- Fixed text on Falconry and Warpriest version of Action Boost: Sprint to clarify that it is an action boost.
- Clarified Dino Bone crafting augments to make it clear that force spell power affects physical spells and light spell power affects alignment spells.
- The Inventory Drop-Down panel now respects your attack bonus per the feats Spring Attack and Shot On The Run.
- Hirelings now have a different type of map note compared to players.
- Abilities that apply on-crit or on-vorpal now correctly Doublestrike to increase their damage.
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