Zvdegor
Melee Artificer Freak
Hello there,
Special thx to @Griglok (Karatemack) and his guildies who helped me to optimise the end result!
Solo R6 Grim and Barret (U62 testrun on Lamaland):
The Vistani MACH R-O-B-O-T
Vistani Machrotech Renegade Offensive Budget Off Tank
For 1st Life or with very low PLs follow this guide:
Some info to understand the build
This is a very self-sufficient, versatile and tenacious build. If you prefer a more detailed and rich melee playstyle, this build is for YOU!
Clear trash along the way, tank rednames, bosses or even Dooms.
You can be the party trapper, party buffer, social skills provider. Can sneak like a Rogue. Got excellent self heal ability.
This build can solo well up to R7. R8+ it performes best in a small group or a full party.
Tip:
The Vistani ROBOT can cover multiply roles (tank, trapper melee dps), therefore ideal for 2-4 man static TR groups.
Also ideal if you have a crafter alt, but would like to turn it into something more useful.
How to level:
From level 1 till level 14 go as a Repeater X-bow build. It is super strong even if you dont have ranged feats at all. Use the Battle Enginier tree for Fusilade and all the goodies there.
At level 15 switch to Melee mode. Redo the Enhancement trees. Drop BE and put points into Renegade Mastermaker and Vistani.
How to play:
You are the 1st wave in the party. Dash into a room and intimidate. Engage mobs so fellow party members can do their things and wont die.
Meanwhile tanking, DPS everything with Cleave attacks, use mini AoE stun.
since the game has changed a lot, my build needed a facelift to keep up with it. I wanted to turn this build to be able to solo r8 quests.
The old split was 17 Arti 2 Fighter 1 Wizard. The Wiz level lost its purpose, so I replaced it with a Warlock level and gained some improvements. Also dropped a Ftr level and went for a 18/1/1 split. Furthermore I re-equipped it with brand new gear and Filigree sets. With U60 the Machrotechnic Epic Destiny tree turned this build even stronger.Special thx to @Griglok (Karatemack) and his guildies who helped me to optimise the end result!
Solo R6 Grim and Barret (U62 testrun on Lamaland):
- Got more Melee Power. Sitting on a base 350 (Aura +20, Enhanced Bloodrage +10, Prowess +50, +15 Vistani Fortune) = 445
- Still missing +4 mythic weapon, +5 reaper ring boost, +2 augment, +15 Potion, +3 Fortune boost and +10-15 mythic/reaper bonuses so 480-ish theoretical selfboosted max Melee Power is possible.
- It is available to have a 400+ base Melee Power and can break the 500 MP with a Prowess swap weapon.
- Got Higher AC (360-ish in combat) but fully buffed it can exceed 380
- Warlock aura procs all of my DoTs, Curse and Freeze effects from my Dino Kukri/Runearm
- Got over 5000 HP in reaper quests, up till 200 000 Effective Hit Points
- up to 130 Intimidate, 95 Bluff and 96 Diplomacy
- 55% Attack Speed
- 80-100% base Doublestrike without Reaper Boost
- up to 107% Fortification Bypass: 52% base + 25% Dire Charge +15% Deconstructor +15% reaper Boost
- up to 18% Dodge bypass
- up to 32% Dodge. Base 12% + 20% uncapped boost from Vistani Tree for 20 sec.
- Got 4 different AoE and Cleave attacks +2 stun effects
- All Attacks + Aura and Fan of Knives + Dire Charge can freeze and DoT opponents
- 2 source of Radiant Forcefield
- Radiant Prison
- Dimension Door
The Vistani MACH R-O-B-O-T
Vistani Machrotech Renegade Offensive Budget Off Tank


18 Artificer / 1 Fighter / 1 Warlock
Race: Warforged*
Alignment: True Neutral
Starting stats :
Str 12 / Dex 8 / Con 18 / Int 18 / Wis 8 / Cha 10
All lvl up to Int
Set Str to 13 if got no Tome and lower Cha and/or Wis if needed
Lvl 1 - Arti - Insightful Reflexes
Lvl 2 - Wlk - Celestial Pact
Lvl 3 - Arti - Power Attack
Lvl 4 - Arti
Lvl 5 - Arti - SWF
Lvl 6 - Arti - Cleave
Lvl 7 - Arti
Lvl 8 - Arti
Lvl 9 - Arti - Improved Single Weapon Fighting / Adamantine Body
Lvl 10 - Arti
Lvl 11 - Arti
Lvl 12 - Arti - IC: Slashing
Lvl 13 - Arti - Extend Spell
Lvl 14 - Art -
Lvl 15 - Ftr - Great Cleave / Combat Expertise
Lvl 16 - Arti
Lvl 17 - Arti
Lvl 18 - Arti - Greater Single Weapon Fighting / Quicken
Lvl 19 - Arti
Lvl 20 - Arti
Lvl 21 - Epic Feat: OWC
Lvl 22 - Destiny Feat: Perfect SWF
Lvl 23
Lvl 24 - Epic Feat: Construct Examplar
Lvl 25 - Destiny Feat: Epic Mage Armor or Doublestrike (if you dont have the 3x Assimar Scourge PL)
Lvl 26
Lvl 27 - Epic Feat: Epic Will or Great Ability Int
Lvl 28 - Destiny Feat: Crush Weakness
Lvl 29
Lvl 30 - Epic Feat: Epic Fortitude / Scion of the Etheral Plane
Lvl 31 - Destiny Feat: Arcane Warrior
Lvl 32
Race: Warforged*
Alignment: True Neutral
Starting stats :
Str 12 / Dex 8 / Con 18 / Int 18 / Wis 8 / Cha 10
All lvl up to Int
Set Str to 13 if got no Tome and lower Cha and/or Wis if needed
Lvl 1 - Arti - Insightful Reflexes
Lvl 2 - Wlk - Celestial Pact
Lvl 3 - Arti - Power Attack
Lvl 4 - Arti
Lvl 5 - Arti - SWF
Lvl 6 - Arti - Cleave
Lvl 7 - Arti
Lvl 8 - Arti
Lvl 9 - Arti - Improved Single Weapon Fighting / Adamantine Body
Lvl 10 - Arti
Lvl 11 - Arti
Lvl 12 - Arti - IC: Slashing
Lvl 13 - Arti - Extend Spell
Lvl 14 - Art -
Lvl 15 - Ftr - Great Cleave / Combat Expertise
Lvl 16 - Arti
Lvl 17 - Arti
Lvl 18 - Arti - Greater Single Weapon Fighting / Quicken
Lvl 19 - Arti
Lvl 20 - Arti
Lvl 21 - Epic Feat: OWC
Lvl 22 - Destiny Feat: Perfect SWF
Lvl 23
Lvl 24 - Epic Feat: Construct Examplar
Lvl 25 - Destiny Feat: Epic Mage Armor or Doublestrike (if you dont have the 3x Assimar Scourge PL)
Lvl 26
Lvl 27 - Epic Feat: Epic Will or Great Ability Int
Lvl 28 - Destiny Feat: Crush Weakness
Lvl 29
Lvl 30 - Epic Feat: Epic Fortitude / Scion of the Etheral Plane
Lvl 31 - Destiny Feat: Arcane Warrior
Lvl 32
Balance 7p (for SWF)
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft
15 points to Search (with a +5 Tome)
1 point to: Tumble, Perform, UMD
rest to Bluff, Diplo or any other
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft
15 points to Search (with a +5 Tome)
1 point to: Tumble, Perform, UMD
rest to Bluff, Diplo or any other
Put points into the Racial tree if you have some. Ideal is 11p for +3 Tactical DC/+15 MP. If you have more add the extra AC/PRR and the +0,5W

If you don't have the Machrotechnic ED Tree put minimum 34 point into Shadowdancer tree, 24 into Legendary Dreadnought and 13 into Divine Crusader.
If you dont have that many ED points, just drop the Dire Charge line.
If you dont have that many ED points, just drop the Dire Charge line.


1-4:
5-9:
10-14:
15-20:
21-25:
26-29:
5-9:
10-14:
15-20:
21-25:
26-29:
The equipment was put together to optimise balance between defense/offence, at the same time minimalise item swapping.
Set Bonuses:
Filigrees (all Rare):
Weapon:
Set Bonuses:
- Dread Stalker (+3 SA Dice/+15 MP and RP/+15% DS and DSh/+15% Dmg vs the Helpess) - Artifact bonus
- Legendary Dread Isle's Curse (+15 Mp and RP/+25 Uni SP/+30 PRR/+2 Spell DC/+2 Ability Score/+3 to hit and Dmg) - Profane bonus
- Mind and Matter (+30 PRR and MRR/+30 MRR cap) - Artifact bonus
- Piercing Mind (+3 Int) - Artifact bonus
-
- Legendary Eternal Flameguard's Lenses
- Deathblock
-
- Dinosaur Bone Helmet
- Cha +14
- Seeker +14
- Stunning +15
- +5% Dodge Bypass
- Dread Stalker set
- Armor Piercing +22%
- Essence of the Nullscale Armor
-
- Legendary Raptor Teeth Necklace
- Piercing Mind
-
- Legendary Blue Raptor Feather
- Positive Spell Crit. Damage (+10% Insight bonus)
- Feather Fall
- Wisdom +14
-
- Legendary Dread Stalker's Cloak
- Natural Armor +14
- Vitality +48
-
- Dinosaur Bone Belt
- Int +15
- Repair Spell Crit. Damage (+10% Insight bonus)
- Repair Spell Crit. Damage (+5% Quality bonus)
- Fossilised Amber (+250 Unconsciousness range, regen 20 HP/min)
- Ins. Int +5
- Festive Int +2
- Globe of True Imperial Blood
-
- Legendary Tumbleweed
- False Life
- Melee Power +10
-
- Legendary Omniscience
- Leg. Brightbane Emerald (Command +7)
- Repair +20
-
- Gauntlets of the Stormreaver
- Piercing Mind
- Greater Heroism
-
- Legendary Clockwork Boots
- Piercing Mind
-
- Legendary Kopru Bracers
- Repair Spell Crit Damage (+20% Enhanement bonus)
- +3 Action Boosts
- Strength +14
-
- Legendary Firestalker Docent
- Repair Amp +57
- Ins. Con +5
-
- Attuned Bone Kukri
- Icescale
- Meltfang
- Brightclaw
- Icehorn
- Deconstructor
- Feareater
-
- Dinosaur Bone Runearm
- Iridiscent Scale
- Icefang
- Fragment of Extraplanar Shadow
- Goldfang
- Draconic Soul Gem
- Intimidate +20
Filigrees (all Rare):
Weapon:
- Prowess: PRR / Critical Confirmation / Attack and Damage / Melee Power
- Sucker Punch/One Againyt Many Raid / Sucker Punch: Melee Power
- Dreadbringer: PRR / Melee Power / Tactics DC
- Zarigan's Arcane Enlightment/Voltaic Experiment +2 Int (+4MRR)
- Dreadbringer: Melee Power
- Sucker Punch/One Againyt Many Raid
- Prowess: Melee Power
- Zarigan's Arcane Enlightment/Voltaic Experiment +2 Int (+4MRR)
If you lucky enough to roll Deathblock and/or Feather Fall, it will free up a yellow and a green augment slot so you can put something more useful there
- True Seeing
- Feather Fall
- Deathblock
- Melee Power
- Tactical DC
- Sneak Attack Dice
- +% Doublestrike
- +% AC and HP
- MRR
- PRR
- Saves
- Any extra Str/Dex/Con/Int/Wis/Cha
- Any trap skill bonus
- Intimidate bonus
- Fortification bypass
- Dodge bypass
- Critical Confirmation and Critical Damage bonus
- Helpless Damage
- Displacement
- Death Ward
- Good Hope
- Fom potion
- Spell Resistance
- Holy Aura
- True Seeing
- Potion of Prowess
- Potion of Spellpower
- Spell point refillers
- Yugoloth potions
- Solo LH VoD https://forums.ddo.com/index.php?threads/solo-lh-vod.5675/
- Solo R8 Dread Sea Scrolls
For 1st Life or with very low PLs follow this guide:
Some info to understand the build
This is a very self-sufficient, versatile and tenacious build. If you prefer a more detailed and rich melee playstyle, this build is for YOU!
Clear trash along the way, tank rednames, bosses or even Dooms.
You can be the party trapper, party buffer, social skills provider. Can sneak like a Rogue. Got excellent self heal ability.
This build can solo well up to R7. R8+ it performes best in a small group or a full party.
Tip:
The Vistani ROBOT can cover multiply roles (tank, trapper melee dps), therefore ideal for 2-4 man static TR groups.
Also ideal if you have a crafter alt, but would like to turn it into something more useful.
How to level:
From level 1 till level 14 go as a Repeater X-bow build. It is super strong even if you dont have ranged feats at all. Use the Battle Enginier tree for Fusilade and all the goodies there.
At level 15 switch to Melee mode. Redo the Enhancement trees. Drop BE and put points into Renegade Mastermaker and Vistani.
How to play:
You are the 1st wave in the party. Dash into a room and intimidate. Engage mobs so fellow party members can do their things and wont die.
Meanwhile tanking, DPS everything with Cleave attacks, use mini AoE stun.
I found this awesome build in 2020 and 've been playing and improving it since.
Original Build by SerPounce (05-16-2018):
Link to my old version build:
https://forums-old.ddo.com/forums/s...e-Mastermaker-The-Handyman?highlight=Handyman
Link to my old R6 capable 1st lifer variant:
https://forums-old.ddo.com/forums/s...-1st-Lifer-Melee-Artificer?highlight=Handyman
Original Build by SerPounce (05-16-2018):
Link to my old version build:
https://forums-old.ddo.com/forums/s...e-Mastermaker-The-Handyman?highlight=Handyman
Link to my old R6 capable 1st lifer variant:
https://forums-old.ddo.com/forums/s...-1st-Lifer-Melee-Artificer?highlight=Handyman
Last edited: