SteelStar
Senior Systems Designer
Hey everyone! Thanks for the great feedback so far. Wanted to chime in with a list of what we're fixing/adjusting for next Preview so far
(Note that these are NOT on the server yet, won't be until next Preview):
(Note that these are NOT on the server yet, won't be until next Preview):
- U61 Items now consistently have their intended Minimum Levels (18/32)
- U61 Legendary Items now consistently have two Augment slots
- The U61 Legendary Traveler, Shadow, and Vol sets now have correct values for their bonuses.
- (As noted in this thread, some of the bonuses hadn't been updated to Legendary values. Now they have!)
- Removed an errant % in describing Melee and Ranged Power values in U61 set bonuses.
- (This is meant to be flat Melee and Ranged Power.)
- Corrected Spell Critical Damage in U61 Set bonuses to be Legendary-typed (formerly Artifact).
- New U61 Rune Arms are now properly Bound to Account.
- The Dark Six Fingered Glove is now Exclusive.
- The Dark Six Fingered Glove now has a properly-scaling version of Sacred.
- U61 Orbs and Shields are now part of the Legendary Forbidden Knowledge set.
- U61 Docents, Robes, and Outfits now properly have durability (and show it!)
- U61 Armor Slot items with "Bulwark" in their name now have Freedom of Movement in place of Insightful Fortitude
- (This change is due to Insightful Fortitude and Parrying not stacking. This doesn't need to necessarily be Freedom of Movement in the end though; open to suggestions.)
- U61 Medium Armors are now Leather, to better fit with their art and allow for Druidic Oath
- The Azure Buckler and Azure Targe now properly use Strength to Attack and Damage.
- (The CHA and DEX on these shields were holdovers from the bases I pulled the entries from, shaking out a few new item generation methods this Update)
- U61 Shields now have appropriate icons