Ever since U66 landed I have noticed an impactful graphical bug, and I'd like to know if it's related to the FPS issue or if it's something else entirely:
The looks of other players' models (and of other things, but its easiest to notice on player models) change when I get further away from them compared to how they look when I'm close to them. This is most striking when viewing characters with heavy VFX, such as Fire Sorcs etc (but it doesn't affect
just the heavy VFX, every single model is altered noticeably). It's somewhat as if my Draw Distance is set to "medium", and the game lowers the graphical detail of things that are not immediately next to me.
This bug wasn't there prior to U66. For the record I have all my graphics settings maxed out, and the bug exists in both fullscreen and windowed. I didn't change any settings on DDO or my PC.
Below are some screenshots showcasing the issue.