The bottom of the tree has useful stuff kinda. The upper stuff, you can tell, is from a bygone era.Ravager probably needs an update in order to better inform the introduction of a new ability. Many parts of the tree are outdated and of limited utility, such as stat damage, bane damage, or decreasing enemy healing.
but its ok as its not a caster treeThe bottom of the tree has useful stuff kinda. The upper stuff, you can tell, is from a bygone era.
From Steelstar in the discord, might I suggest Draconic Knowledge in dragonborn get a multiselector for +2 imbue dice to better support Dragonlord and other melees using the race?Dragonborn Dragon Lords ought to be a pretty good synergy, all things told
This is a HORRIBLE exchange on crit.
You can get +2 multi in t5 dlord. Or you can get +2 threat in ravager.
You have NO way to get threat AND multi. This leaves the bottom of the rung thf weapons _really_ behind. From that other thread...
gaxe: multi - base x3 multi, +2 t5 dlord +1 ld t5 (total x6 multi)
threat - 20, +1 improved crit (threat 19-20)
6x2 = 12 damage thingy
That is horrible!
It's the same "dilemma" that barbarians have. +2 crit multiplier is great for falchions (15-20/x4) and Sword of Shadow (15-20/x5). +2 crit range is great for greataxes (17-20/x3 most of the time, 17-20/x4 for Riftmaker) along with passive self-healing from Blood Strength.You can get +2 multi in t5 dlord. Or you can get +2 threat in ravager.
I think ultimately, with thf, gaxe and gclub are so far behind the curve they can't see the other side. Both sides of the dlord tree (threat vrs multi) are great for, as mentioned, sos and falchions, and gswords under certain conditions. We really should get an upgrade for these other thf weapons :/It's the same "dilemma" that barbarians have. +2 crit multiplier is great for falchions (15-20/x4) and Sword of Shadow (15-20/x5). +2 crit range is great for greataxes (17-20/x3 most of the time, 17-20/x4 for Riftmaker) along with passive self-healing from Blood Strength.
I think ultimately, with thf, gaxe and gclub are so far behind the curve they can't see the other side. Both sides of the dlord tree (threat vrs multi) are great for, as mentioned, sos and falchions, and gswords under certain conditions. We really should get an upgrade for these other thf weapons :/
This.....I think ultimately, with thf, gaxe and gclub are so far behind the curve they can't see the other side. Both sides of the dlord tree (threat vrs multi) are great for, as mentioned, sos and falchions, and gswords under certain conditions. We really should get an upgrade for these other thf weapons :/
That sounds like a decent path forward for GA specialization though you're still swinging through molasses. The old lay waste (?) had a few quick hits in progression with a short cool down. Those together or something like it would make a difference.I think I'd favor a 3.0 mod or +1 multiplier on greataxes (maybe even through a knight's training - kind of feat, or maybe favored weapon - is there a known greataxe deity?). This would be more thematic than doing backend buffs.
I like to see a plus 1 CRT to all two hand weapons as feat taken in later levels maybe a 12 or 15 bab requirementI'm not asking for an imbue nerf. I just want to enjoy swinging a greataxe without having to automatically concede being relatively low DPS compared to the meta. Strikethrough does not confer enough of an advantage to be game - or even quest- changing; especially with adrenaline only working on one hit. SWF nearly hits as hard as a two-hander for crying out loud lol
As a serious fix, compensation for swinging as if I'm swimming in molasses would pretty much have to be more damage. I think I'd favor a 3.0 mod or +1 multiplier on greataxes (maybe even through a knight's training - kind of feat, or maybe favored weapon - is there a known greataxe deity?). This would be more thematic than doing backend buffs. But, if you suggested doubling SA/Imbue damage on two-handers, I wouldn't argue much (although it still wouldn't be that big of a difference, THF builds aren't likely capitalizing on much SA or even have access to imbue to begin with - for example, Kensei).
Not here to tell ya how to run your build, but have you tried Eidolon there? I picked one up for the Illithid quests and it's super nice even with just Cha/Ins Cha diamonds slotted in the weapon lol. Feels really stupid losing like 70 of your to-combat stat, but it works really well so...To me, this difference was really palpable when I ran the new illithid challenge quests on high reaper. I have min-maxed my front-number GAxe damage, to just see 0's when I attacked the "thrall" enemies. It legitimately felt like a joke.