Mordenkainen
Please SSG, no more nerfs. Thank you!
Is the Rogue class just utter garbage? Why?
Stealth suffers from reaper autodetect (the weaker reapers; the upper tier do not) and quest design (life-shielded progression, bloated red-named fights, oozes wierdly co-habitung so as to detect you etc), and faulty mechanics (they will mysteriously know where to find you). Stealth benefits from quest design too: inactive mobs especially (Spiders and Flies, for example—you can walk around ettercaps in sneak and they remain inactive, similar to earth elementals, sitting harpies etc). There are unintended stealth buffs; From the Shadows in SD and any proc like invisibility guard just seems to make mobs jump around in a stupid tizzy.How do they play in terms of DPS? I feel like people de-select them from raids? Do you feel stealth mechanics then need a re-work?
Pure assassin is excellent DPS. It, along with 11/8/1 wolf, and a few others, are good examples of evergreen DPS builds that will always be solid, viable, DPS builds, even if they're not always tip-top depending on the month.How do they play in terms of DPS? I feel like people de-select them from raids? Do you feel stealth mechanics then need a re-work?
Just a note that stealthplay and assassin solo is a long study in itself, not for everyone who likes this game as a math equation or running with a group that just steamrolls R10 for reaper pt accumulation.How do they play in terms of DPS? I feel like people de-select them from raids? Do you feel stealth mechanics then need a re-work?
Is the Rogue class just utter garbage? Why?