Kali's Dark Apostate/Enlightened Spirit HYBRID Melee/Caster IMBUE build

Kalibano

Build Designer. Having fun since 2006!
Weapon critical profile section updated to include:
> breakdowns of the threat range and multiplier​
> average additional base damage %​
- for weapon crit profile (after feats/compentence bonuses applied)​
- for crit profile boosts (e.g. on 19-20 rolls)​

Hope this extra info is helpful.
 

Frantik

Well-known member
There's a number of variations to this theme, because it's DDO! I like [chaotic neutral] Shadar-Kai (rogue 1) 18 Dark Apostate 1 FvS; bags you trapping skills, chains and displacement (and debuff) from race. 18 AP into SDK for 2nd chain and Assassin's Mark, 12 AP (min) into Falconry for WIS to hit/dmg, 4 into War Soul for Trance, leaving (basic) 46 AP left (plus any extras) which I spend most into War Priest (but at least 8 into DA for the imbue +1). Coupled with Sun Domain it provides a nice platform for a solid support build. If you have a number of racial AP then splasing at least 11 AP into Feywark is very nice (EDIT or spend more into Falconry etc).
 
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Kalibano

Build Designer. Having fun since 2006!
There's a number of variations to this theme, because it's DDO! I like [chaotic neutral] Shadar-Kai (rogue 1) 18 Dark Apostate 1 FvS; bags you trapping skills, chains and displacement (and debuff) from race. 18 AP into SDK for 2nd chain and Assassin's Mark, 12 AP (min) into Falconry for WIS to hit/dmg, 4 into War Soul for Trance, leaving (basic) 46 AP left (plus any extras) which I spend most into War Priest (but at least 8 into DA for the imbue +1). Coupled with Sun Domain it provides a nice platform for a solid support build. If you have a number of racial AP then splasing at least 11 AP into Feywark is very nice.
Sounds like an awesome build, thanks a bunch for sharing it here! :)
 

Kalibano

Build Designer. Having fun since 2006!
U66 changes (updated in the forums and DDOBuilder file)
No major changes required for this build.

> The key active changes I made were:
  • Primal Avatar:
    • as of U66, the Primal Avatar T2 spell 'Reborn in Fire' no longer has the T1 Epic Strike as a pre-requisite
    • as this build only uses the Divine Crusader epic strike, I swapped the PA T1 epic strike for T1 Rejuvenation Cocoon

> Swapped Machrotecnic's T3 Doublestrike (1 rank) for Primal Avatar's T3 'At its Core'
  • Since this build uses Reborn in Fire frequently (both for dealing damage and support healing the frontline), this change doubles the damage output of the spell, while giving short bursts of defensiveness (25% uncapped dodge for 4 secs, every 20 secs), which is valuable for a frontline melee build like this.
  • Machrotech's Doublestrike is the next on the list to acquire, once more ED points become available.

> The key passive changes were all positive:
  • Divine Crusader
    • Core Abilities now grant +25 Hit Points.
    • Core 4 damage now correctly scales with Melee/Ranged Power.

  • Machrotechnic
    • Rune Arm Use now allows you to use highest of INT/WIS/CHA for Rune Arm DCs

With the small changes above, the build remains good to go as is :) Enjoy!
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Kalibano

Build Designer. Having fun since 2006!
Update: Magic of Myth Drannor Ultimate Bundle
An additional racial tome has been added to the build, bringing the total number of heroic action points to 84.
Images updated: Heroic trees + My preferred Quickbar layout
  • Tainted Scholar (+1 point spent, new total 1):
    • C1: Tainted Spellcasting
What I would have liked to get with this was...​
> Dark Apostate: T4 'Enhanced Curse' (2 APs)​
OR​
> Warpriest: T5 'Divine Intervention' (2 APs)​
... but either option requires 2 extra APs, so in the meantime, the best choices seemed either...​
> Tainted Scholar: C1 'Tainted Spellcasting', for extra spell power​
OR​
> Dark Apostate: T4 'Dark Judgement', for extra survivability via temp hit points​
... I went with the former.​


This seems the perfect opportunity to migrate my DDOBuilder files from version 1 to the new version 2, because:
  • I will have to update every single build in my repository to include 1 extra racial action point
  • Maetrim has indicated in this thread he is planning to discontinue support for V1 in the near future.
Links for this build updated in the original post (also below for ease of access).

*DDOBuilder (v2) file for this build. You can find and download Maetrim's DDOBuilder (v2) here.
* I've found some errors with v2, so keeping the v1 file 👇 for a bit longer, even though it seems to be lagging behind the live game.
DDOBuilder (v1) file for this build. You can find and download Maetrim's DDOBuilder (v1) here.

Enjoy! :)
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