U66 changes (updated in the main post and DDOBuilder file)
Some changes were made to the main Epic Destiny used by this build: Magus of the Eclipse.
> The key active changes I made were:
- Magus of the Eclipse
- I've done some re-shuffling and additions, since the costs and positions of some of the enhancements were adjusted
- Primal Avatar:
- as of U66, the Primal Avatar T2 spell 'Shard Storm' no longer has the T1 Epic Strike as a pre-requisite
- as this build only uses the Magus of the Eclipse epic strike, I swapped the PA T1 epic strike for T1 Spider of the Deeps
Pre-U66:
... with the changes indicated above:
> The key passive changes were mostly positive:
- Magus of the Eclipse
- Action Point costs of several abilities have been adjusted to try to get this tree closer to the goal of 60-ish AP for all abilities like other Destiny Trees. It's still below other trees, but now the margin is less severe
- All Core abilities now grant +1 Spell Penetration each
- Core 4 now grants +3 Spell Penetration (which is still total of 7 across all 4 cores + 3 from core 4, but is now spread out a bit and easier to access.)
- Gloom Spear now deals 1d8+8 damage per caster level
- Chill Aura is now a multiselector with: "Flash of the Eclipse: While in your Magus of the Eclipse Destiny Mantle, your Cold and Negative spells have a chance to blast your target for an additional 1d6+6 damage per character level of the same type as the spell used, as well as applying one stack of Shattermantle. Each element can only strike once every 5 seconds, tracked separately."
- Lunar Imbuement is now: "Gloom Spear grants you +5 Negative, Cold, Force, and Universal Spell Power for 12 seconds, and these spells apply 5 stacks of Vulnerability to the enemy struck."
- New Tier 4 where Null Magic Strike was: "Lunar Studies: While in your Magus of the Eclipse Destiny Mantle, you gain Spell Resistance, Magic Resistance Rating, and Magic Resistance Rating Cap equal to 3 times the number of Metamagic feats you've acquired."
- Lunar Power is now: "+10 Negative, Cold, Force, and Universal spell power. Your Moon Lance and Gloom Spear spells now deal 1d12+16 damage to enemies with 0 or less Spell Resistance."
- Improved Arcane Pulse is now named Unholy Pulse and grants +15 negative amplification in addition to its existing effects.
- Shadowdancer
- Core abilities now grant +15 HP and +25 SP.
With the changes indicated above, the build remains good to go as is
Enjoy!
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