Running on legendary resulted in heroic loot, an epic chest (that didnt drop tokens), the same runes as the heroic/epic, slivers of time, and no threads.
There was also no raid death timer other than the usual reaper timer.
I expect the lack of threads to be a bug, and I hope getting heroic loot in a legendary raid is also an oversight because even through you can upgrade it, it feels really bad to open a chest at the end of a raid and get gear that is 27 levels below you. Mythic / reaper boosts also cant be acquired on loot that is upgraded which is also disappointing.
I really hope that this raid is changed to just drop the legendary loot in addition to the crafting mats if someone wants to get it another way.
It also feels weird to be able to get legendary end game raid loot and not need to run a legendary raid (looking at you gem of many facets) since all the loot is acquirable simply by running the epic version instead.
Raids locking out is something that always feels really weird and bad to me. If theres 10 or 11 people in a group that can handle the raid Id like to get going, but if we do, then someone logs on they either cant join or we have to restart and that feels bad. If the concern is people wiping and releasing out, then reentering, why not replace the raid lock with a reaper lock that locks once you exit the dungeon?
Thank you for the work!