Why does asking to maintain the game's population automatically mean people don't appreciate the technician's work? Obviously we do. Yes, some people had to work OT on a holiday weekend, they are troopers, and I hope they got compensated TOO. And why does every argument against better compensation (or enticing players to log in) have to steer off-course? The 2 things are not linked.
I personally didn't even plan to log in that weekend. I personally don't care about my own compensation.
I do, however, want to see DDO alive when I do log in. And I want to see the population INCREASE for once, and not decrease again, because even a handful of people feel compelled (or steered) to go play other games because they're annoyed that the business they're dealing with doesn't care enough to keep them around (especially when some people had limited play time... they can't play 8 hours a day for 7 days a week, or on a specific weekend.)
Part of this isn't even just the downtime, but trying to increase the population in general and get people to log back in. Most weekend bonuses, and the events (which don't happen nearly often enough, or feel rewarding enough) need to be dealt with better as well. Whatever it takes to entice players back to the login screen continually. There's lots of bonuses/compensation/events that can happen more frequently that would grab players.
It's like talking to a wall though sometimes on these forums. All some people can think about is sniping comments without even reading the context, and telling people to "grow up" when they're the ones being immature and naive. Hitting the reply button and saying "lolz players shouldn't need to be compensated or enticed to play" is quite possibly the most ignorant thing someone can say about any MMO. You're living in a shell.
It's ignorant to think every MMO will automatically live forever, without adapting and enticing players. And sometimes it feels like the nickle and dime incentives SSG gives isn't enough to keep the population from falling. Especially when something that costs them nothing can be done to get people to log back in. Maybe it's just not as obvious to some players (and inexperienced developers), so I'm at a loss.