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Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.188 Now Available

This build brings us compatible with U60 that released today. A few other bug fixes made it into this release also.

U60
---The Machrotechnic tree now has its icons
---Text updated to match Lamannia 3 preview
---Maqchrotecnic Cores renamed to match release notes
---"Summer Court Favor Rewards" now has its tier 4 reward
---"Gate Keepers Favor Rewards" now has its tier 4 reward
---"Keepers of a Feather Favor Rewards" now has its tier 4 reward
---The Machrotechnic Feat now has an icon
---Spring Attack can now be selected at monk bonus feats for level 1/2 when multi classing (Ten Thousand Stars was erroneously previously allowed)
---Power Word: Klll is now classed as an Enchantment spell
---Caustic Bolt is now correctly a Conjuration spell
Fix: Missing augment "Legendary Coalescent Ruby" added (Reported by Lokinet-Github)
Fix: "Legendary Admiral's Gloves" now correctly have a Colorless augment slot, not yellow (Reported by Lokinet-Github)
Fix: "Hear my Voice Friend" now correctly states a 10% heal not 20% (Reported by Lokinet-Github)
Fix: "Divine Crusader: Law of the Divine" text updated to match wiki (Reported by keluynn)

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Mr Blue

March 2006
image.png


Link to builder file

Here is a link to a video of opening the file.
I downloaded today's version and I am still getting this error.
 

Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.189 Now Available

Just a small set of fixes in this one

Fix: Rune Arms will no longer be auto unequipped on file load if you meet the requirements using the Machrotechnic tree (Rpeorted by Mr Blue)
Fix: "Warchanter: The Frozen Fury" now has a DC entry (Requested by gpgooiker)
Fix: "Warchanter: Spinning Ice" now has a DC entry (Requested by gpgooiker)
Fix: Tier 5 "Machrotechnic" options now all correctly cost 1 DP (Reported by Guntharm)
Item: Item "Legendary The Drowned (level 32)" added (Requested by Nectmar)
Fix: "Dark Hunter: Blade Specialization" will no longer be erroneously applied if you take "IC: Piercing Weapons" (Reported by Nectmar)

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Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.190 Now Available

This release brings us compatible with the changes for U61, but still missing the new items and set bonuses.

Fix: "Fury of the Wild: Sense Weakness" can now correctly have all ranks trained for a single rank of "Mantle of Fury"
Fix: "Human: Greater Heroism" now correctly requires 15 AP spent in the tree to train (Reported in game by ....)
Fix: "Combat Style" bonuses no longer erroneously stack (Reported by Bjond)
Fix: Fury of the Wild: Lore of the Wilds now grants 0.5% Quality Hitpoints per Wilderness Lore feat you have (Reported by Bjond)
---Percentage bonuses to values are now shown to 1dp when appropriate
Fix: Item "Dinosaur Bone Buckler" now only counts once to the Dread Isle set bonus (Reported by Bjond)
Fix: Set bonus "Legendary Dreadkeeper" now grants +4 INT (Reported by Bjond)
Fix: Item "Epic Hyena Claw Necklace" now has its missing green augment slot (Reported by Bjond)
Fix: Item "Epic Cape of the Roc" now has its correct augment slots (Reported by Bjond)
Fix: Feat "Scion of the Astral Plane" should now only grant the additonal +4 doublestrike/shot if you are centered (Reported by Bjond)
Fix: Enhancement "Thief-Acrobat: Spinning Staff Wall" no longer erroneously grants +20% Competence bonus to HP (Reported by Bjond)
Fix: "Reset tree" actions should now work correctly after a reference to a variable going out of scope was fixed (Reported by Bjond)
Fix: "Barbarian DR" % from all sources should now correctly stack (Reported by Bjond)
Fix: "Unyielding Sentinel: Deific Resilience" effects now work correctly (Reported by Bjond)
Fix: Granted feats and effects should behave better as the applied list and the feat list are now kept in the same order
New: Right clicking a selected feat will now clear that feat selection in the class and level view
New: Universal enhancement trees are no longer auto assigned to enhancement tree slots in the enhancements view

U61 Changes:
---Harper Agent
------Cores 1, 6, and 18 now give +1 To-hit and Damage and not just hit/damage versus Evil.
------Core 20 now gives +2 to all ability scores, +1 hit/damage, +5 hit/damage vs Evil, and +20 Universal Spell Power.
------Weathered Traveler Tier 1 now gives 2/4/6 Energy Resistance.
---Swashbuckler
------Battering Barrage cost reduced from 2/rank to 1/rank.
------Thread the Needle now gives +5% to-hit (percentage bonus based on precision) while Precision is toggled on.
---Warchanter
------Spinning Ice, Frozen Fury, and Skaldic Scream now use the highest of Dexterity, Charisma, or Strength for their DCs.
------Their DCs are now (0x bard level / 1/2 bard level / 1x bard level) and (10/12/14) (Skaldic Scream is 1x bard level and 14.)
------Spinning Ice is now a 3/4/5[W] Cleave.
------Northwind's cost has been reduced from 2/rank to 1/rank.
---Sorcerer Savant
------Tier 5 Actives scale with highest of Charisma or Constitution, and not just Constitution.
------Earthen Armor (Tier 4 Earth Savant) is now +3/+6 Armor Class.
---Ninja Spy
------Tier 2 and Tier 4 Dark Ki upgrades now grant +1 to hit and +2 to damage to match similar enhancement lines.
------Tier 5 Touch of Despair now grants +3 To-hit and +3 to damage to match similar enhancement lines.
---Shintao
------Tier 2 and Tier 4 Light Ki upgrades now grant +1 To-hit and +2 to damage to match similar enhancement lines.
---Henshin Mystic
------Lighting the Candle now applies the fire portion of its imbue to Ki Spells.
---Class: Monk
------Quivering Palm has a new DC formula: DC 10 + monk level + highest of Dex or Wis mod + assassinate bonuses.
------It also now gains +2 DC on a failed saving throw.
---Assassin
------All of the active poison attacks up the line are now +3W, use full rogue level for their DCs instead of half, factor in assassinate bonuses for their DC, and now make certain enemies that would be immune to poison, weak to poison.
---------Ice Chill = Undead
---------Heartseeker = Elementals
---------Soulshatter = Outsiders
---Vistani
------Kukris now function with this tree, with the exception of the core 12, which only gives +1 multiplier (this keeps them in parity crit-wise with daggers as they naturally have +1 threat range over them.)
---Archmage
------Master of Magic (Core 20) now also grants +20 Universal Spell Power, and increases from +2 Intelligence to +4 Intelligence.
------Efficient Metamagics have their Action Point cost reduced from 2 to 1, since AM having metamagics be good seems flavorful.
------Spell Penetration has its AP cost reduced from 2 to 1.
------Energy of the Scholar has its AP cost reduced from 2 to 1, matching other trees.
------Cores 12 and 18 now grant a generic +1 to caster level and max caster level.
---Vanguard
------Stunning Shield cooldown reduced to 45/30/15 seconds.
------Shield Rush cooldown reduced to 40/30/20 seconds.
---Morgrave University now has its 3rd Favor tier (+2 saves versus magical beasts)

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Stoner81

Well-known member
  • Dread Isle Curse set has +4 Profane bonus to Attack and Damage (builder has it listed as +3).
  • https://ddowiki.com/page/Item:Dinosaur_Bone_Cloak - Dino Bone Cloak is listed in the builder as "any chest" yet according to the wiki it only drops in the raid.
  • Iridiscent Scale - Has a capital "F" in "IF" in the description on if it is slotted in to a quarterstaff.
These were found in v1 of the builder.

Stoner81.
 

Kalibano

Build Designer & Fun Lover since 2006!
Your planner is amazing, thanks for keeping it going for so long. I use it all the time when planning my builds.
Highly recommend.
 

Pesh

Well-known member
i got a couple of things:

-in the builder, Battle Trances add Assassinate DC, this doesn't happen ingame

-technically speaking Shuriken Expertise and Advanced Ninja Training don't add doubleshot, they are additional chances for an extra shot that cap at 100. Just adding them as doubleshot could be confusing as unless you're hitting the cap you could see both a lower minimum shots per volley and higher maximum shots per volley than the builders doubleshot value would suggest.
quoting myself to correct: it looks like all tactics are being added to assassinate erroneously
 
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Maetrim of Cannith

DDOBuilder Creator
Build 1.0.0.191 Now Available

This release brings us the U61 items, set bonuses and a few fixes for reported bugs. Note that the Wiki is missing info on the new Lost Purpose set bonuses, so although you can train these augments in the items, there is no info on what the set bonuses actually do yet. Those will be in the next release.

Fix: "Ninja Spy: Touch of Death" is now correctly decoupled from the finisher modifiers (Reported by melynnn007)
Fix: "Vistani: Rapid Attack" effects now require the correct weapons to be equipped (Reported by christhemisss)
Fix: Item "Dinosaur Bone Cloak" now has the correct drop location (Reported by Stoner81)
Fix: Set bonus "The Legendary Dread Isle's Curse" now has the correct +4 bonus to attack and damage (Reported by Stoner81)
Fix: Typo in "Iridiscent Scale" fixed (Reported by Stoner81)
Fix: Set bonus "Legendary Dreadkeeper" fixed (Reported by zilgabex)
Fix: Various racial feats (such as Drow: Shuriken Expertise) will now be correctly assigned (Reported by Nectmar)

U61 Changes:
---Set bonus "Legendary Forbidden Knowledge" added
---Set bonus stubs added for:
------Legendary Heart of Blades
------Legendary Vol's Influence
------Legendary The Fury's Rage
------Legendary Delight of the Devourer
------Legendary Minion of the Mockery
------Legendary The Keeper's Coffin
------Legendary The Shadow's Emptiness
------Legendary The Traveler's Guidance
------Legendary Devil's Infernal Dance
------Legendary Armaments of the Archons
---Lost Purpose augments added

U61 Augments:
---A Legendary History of Draconic Interference (Red Augment)
---Encyclopedia of the Dead, Vol. 3 (Red Augment)
---How to Cast Faster (Blue Augment)
---Legendary Bestiary of the Planes (Red Augment)
---Legendary Moment to Legendary Moment (Yellow Augment)
---Ravil's Book of Legendary Recipes (Colorless Augment)
---The Art of Persuasion, Vol. 3 (Yellow Augment)
---The Art of Sabotage, Vol. 3 (Yellow Augment)
---The Infinite Limits of Construction (Red Augment)
---The Legendary Book of Defense: Fortitude (Blue Augment)
---The Legendary Book of Defense: Reflexes (Blue Augment)
---The Legendary Book of Defense: Willpower (Blue Augment)

U61 Items:
---Legendary University Bulwark's Outfit (Cloth Armor)
---Legendary University Bulwark's Robe (Cloth Armor)
---Legendary University Spellshield's Outfit (Cloth Armor)
---Legendary University Spellshield's Robe (Cloth Armor)
---Legendary University Bulkwark's Reinforced Shirt (Light Armor)
---Legendary University Spellshield's Reinforced Shirt (Light Armor)
---Legendary University Bulwark's Coat (Medium Armor)
---Legendary University Spellshield's Coat (Medium Armor)
---Legendary University Spellshield's Platemail (Heavy Armor)
---Legendary University Bulwark's Platemail (Heavy Armor)
---Legendary University Spellshield's Docent (Docent)
---Legendary University Bulwark's Docent (Docent)

---Legendary Azure Buckler (Buckler)
---Legendary Azure Targe (Small Shield)
---Legendary Azure Rotella (Large shield)
---Legendary Azure Tower (Tower Shield)

---The Furious Voyage (Boots - minor artifact)
---The Mocking Passage (Boots - minor artifact)
---The Kept Descent (Boots - minor artifact)
---The Devouring Way (Boots - minor artifact)
---The Shadow Flight (Boots - minor artifact)
---The Traveling Flow (Boots - minor artifact)

---Legendary Bladesworn Bandolier (Belt)
---Legendary Book-Cover Beltstrap (Belt)
---Legendary Buckle of Transformation (Belt)
---Legendary Steel-Toed Steps (Boots)
---Legendary Lightning Railworker's Boots (Boots)
---Legendary Skymage's Shoes (Boots)
---Legendary World-Weary Wrappings (Bracers)
---Legendary Wristbound Register (Bracers)
---Legendary Crystalline Wristlet (Bracers)
---Legendary University Archer's Cloak (Cloak)
---Legendary University Defender's Cloak (Cloak)
---Legendary University Duelist's Cloak (Cloak)
---Legendary University Researcher's Cloak (Cloak)
---Legendary The Dark Six-Fingered Glove (Gloves)
---Legendary Absorption Gauntlet (Gloves)
---Legendary Control Gauntlet (Gloves)
---Legendary Eyes of Enlightenment (Goggles)
---Legendary Mystic Monocle (Goggles)
---Legendary Study Spectacles (Goggles)
---Legendary University Mage's Hat (Helmet)
---Legendary University Sentry's Helm (Helmet)
---Legendary University Investigator's Hat (Helmet)
---Legendary University Champion's Helm (Helmet)
---Legendary Song-Chime Locket (Necklace)
---Legendary War-Rune Pendant (Necklace)
---Legendary Library Card (Trinket)
---Legendary Morgrave Skeleton Key (Trinket)
---Legendary Blademark Amulet (Trinket)

---Legendary Forgotten Tome (Orb)
---Legendary Liturgy of the Dark Six (Orb)
---Legendary The Binding of the Blood (Orb)
---Legendary Core of a War Machine (Orb)

---Legendary Shining Reliquary Bastard Sword (Bastard Sword)
---Legendary Shining Reliquary Battle Axe (Battle Axe)
---Legendary Shining Reliquary Club (Club)
---Legendary Shining Reliquary Dagger (Dagger)
---Legendary Shining Reliquary Dart (Dart)
---Legendary Shining Reliquary Dwarven Waraxe (Dwarven Axe)
---Legendary Shining Reliquary Falchion (Falchion)
---Legendary Shining Reliquary Greataxe (Great Axe)
---Legendary Shining Reliquary Greatclub (Great Club)
---Legendary Shining Reliquary Great Crossbow (Great Crossbow)
---Legendary Shining Reliquary Greatsword (Great Sword)
---Legendary Shining Reliquary Hand Axe (Hand Axe)
---Legendary Shining Reliquary Handwraps (Handwraps)
---Legendary Shining Reliquary Heavy Crossbow (Heavy Crossbow)
---Legendary Shining Reliquary Heavy Mace (Heavy Mace)
---Legendary Shining Reliquary Heavy Pick (Heavy Pick)
---Legendary Shining Reliquary Kama (Kama)
---Legendary Shining Reliquary Khopesh (Khopesh)
---Legendary Shining Reliquary Kukri (Kukri)
---Legendary Shining Reliquary Light Crossbow (Light Crossbow)
---Legendary Shining Reliquary Light Hammer (Light hammer)
---Legendary Shining Reliquary Light Mace (Light Mace)
---Legendary Shining Reliquary Light Pick (Light Pick)
---Legendary Shining Reliquary Longbow (Longbow)
---Legendary Shining Reliquary Longsword (Longsword)
---Legendary Shining Reliquary Maul (Maul)
---Legendary Shining Reliquary Morningstar (Morningstar)
---Legendary Shining Reliquary Quarterstaff (Quarterstaff)
---Legendary Shining Reliquary Rapier (Rapier)
---Legendary Shining Reliquary Repeating Heavy Crossbow (Repeating Heavy Crossbow)
---Legendary Shining Reliquary Repeating Light Crossbow (Repeating Light Crossbow)
---Legendary Shining Reliquary Scimitar (Scimitar)
---Legendary Shining Reliquary Shortbow (Shortbow)
---Legendary Shining Reliquary Shortsword (Shortsword)
---Legendary Shining Reliquary Shuriken (Shuriken)
---Legendary Shining Reliquary Sickle (Sickle)
---Legendary Shining Reliquary Throwing Axe (Axe)
---Legendary Shining Reliquary Throwing Dagger (Throwing Dagger)
---Legendary Shining Reliquary Throwing Hammer (Throwing Hammer)
---Legendary Shining Reliquary Warhammer (Warhammer)

---Legendary Prototype I: Siren Test (Rune Arm)
---Legendary Prototype II: Cooling Mechanism (Rune Arm)
---Legendary Prototype III: Propulsion Module (Rune Arm)
---Legendary Prototype IV: Discharge System (Rune Arm)
---Legendary Prototype V: Byproduct Disposal (Rune Arm)
---Legendary Prototype VI: Impact Redistributor (Rune Arm)
---Legendary Prototype VII: Flash Transferal (Rune Arm)

---Legendary Shining Reliquary Booming Sceptre (Club)
---Legendary Shining Reliquary Blessed Sceptre (Club)
---Legendary Shining Reliquary Burning Sceptre (Club)
---Legendary Shining Reliquary Shocking Sceptre (Club)
---Legendary Shining Reliquary Mending Sceptre (Club)
---Legendary Shining Reliquary Kinetic Sceptre (Club)
---Legendary Shining Reliquary Gleaming Sceptre (Club)
---Legendary Shining Reliquary Freezing Sceptre (Club)
---Legendary Shining Reliquary Deathly Sceptre (Club)
---Legendary Shining Reliquary Caustic Sceptre (Club)


Link in signature as always.
 
Last edited:

Kalibano

Build Designer & Fun Lover since 2006!
Dwarf
Dwarven strikethrough bonuses for the Axe training line are being incorrectly applied to Greataxes (they should only apply to Dwarven Axes)
 
Last edited:

Kalibano

Build Designer & Fun Lover since 2006!
There's a +50% 'standard helpless damage bonus' being added to breakdown calculations of helpless damage.
This makes all values always appear 50% higher than the ones displayed in the +tab in-game
 

Kalibano

Build Designer & Fun Lover since 2006!
Blight Caster
1 imbue dice for blighted wolf form not being added to imbue breakdown (even when blighted wolf is selected under 'stances')
It might be useful to add the 'Blighted bite spell' to the stances section, so it can add +1 die to the total breakdown too

Perfect Natural fighting +2 Sneak Attack die not being added to total breakdown even when blighted wolf is selected under 'stances'
 

Spook

Well-known member
Yes it’s correct 50% is base it’s just a difference how it’s displayed on the planner vs in game

Edit:You could split out the bonus helpless damage (the value that is displayed in game) as a sub stat to make it clearer if you wanted (maybe save for v2)
 
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Kalibano

Build Designer & Fun Lover since 2006!
Is there not a standard "Helpless" damage bonus when attacking mobs that have been rendered "Helpless". See the section in page https://ddowiki.com/page/Helpless about Coup de Grace.
There is indeed a base amount of 50%.

I suppose I was thinking in terms of the numbers in the planner matching the numbers in-game, under the +tab, so people don't get confused.
If your plan is for numbers to match, perhaps the base bonus can be added as a comment under the breakdown section, but not added to the totals?

It might not be what you have in mind, which is completely fine, just a suggestion (y)
 

Maetrim of Cannith

DDOBuilder Creator
Blight Caster
1 imbue dice for blighted wolf form not being added to imbue breakdown (even when blighted wolf is selected under 'stances')
It might be useful to add the 'Blighted bite spell' to the stances section, so it can add +1 die to the total breakdown too

Perfect Natural fighting +2 Sneak Attack die not being added to total breakdown even when blighted wolf is selected under 'stances'
I couldn't find any reference in the wiki about Blighted Wolf form granting an additional +1 Imbue dice.

I updated the Blighted Bite spell to award +3 Imbue dice that is only active when the Biting Acid/Poison Imbues are active,

Perfect Natural Fighting effects fixed for next release.
 

Maetrim of Cannith

DDOBuilder Creator
There is indeed a base amount of 50%.

I suppose I was thinking in terms of the numbers in the planner matching the numbers in-game, under the +tab, so people don't get confused.
If your plan is for numbers to match, perhaps the base bonus can be added as a comment under the breakdown section, but not added to the totals?

It might not be what you have in mind, which is completely fine, just a suggestion (y)
mmm, I would rather keep it as is. Although it doesn't match he in game "reported" value, it should be the value being applied in actual combat.

What does the community think about this? Place it into the inactive section?
 

Spook

Well-known member
U58 release notes

Level 11:
  • Wild Shape - Blighted Wolf: The Blight claims your animal form and turns it into . . . something else. You gain a 10% Combat Style bonus and 15% bonus to movement speed. Grants a 10% profane bonus to Max Hit Points and +1 Imbue dice. You are considered a Plant making you immune to most forms of Stun, Sleep, Paralysis, Mind Effects and Drowning. Gain 100% Fortification and take 15% additional damage from fire. You get Wolf spell access as before.
 

Kalibano

Build Designer & Fun Lover since 2006!
I couldn't find any reference in the wiki about Blighted Wolf form granting an additional +1 Imbue dice.

I updated the Blighted Bite spell to award +3 Imbue dice that is only active when the Biting Acid/Poison Imbues are active,

Perfect Natural Fighting effects fixed for next release.
Blighted-Wolf-imbue-dice.jpg


It matches the calculations for imbue die on my Blighted wolf build. I have the breakdown listed in my build's thread:
 
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