Vile Chemist
- Core 1 is now: +1 Reflex save. Each core ability you take in this tree beyond the first grants +5 PRR
- Cores 2, 3, 4, 5, and 6 now grant +5 Poison Spell Power, 2% dodge, and 2% dodge cap while in Orchidium instead of their original Orchidium boosts
- Core 3 is now Hidden Blades I and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice
- Core 4 is now Hidden Blades II and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as granting you full Base Attack Bonus
- Core 5 is now Hidden Blades III and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as a +1 Competence Bonus to Critical Multiplier with all Simple weapons
- Core 6 (Venom's Grip) now grants: +4 Intelligence, +10 Universal Spell Power, +3% Doublestrike and Doubleshot, and +2 Imbue Dice
- Willful Ambition is now Swift Ambition and boosts Reflex saving throws
- New Tier 4: Simple Thrown Mastery: If you have Simple Thrown Expertise, you now use the higher of your Intelligence and Dexterity to determine how much Doubleshot you gain from that feat.
- Sapping Ambition which was very buggy is gone and is now Brushed Aside: You gain the Defensive Roll feat.
´So, this core is gone? "
Poisoned Coating:
Imbue Toggle: While active, simple weapons deal an additional 1d8 Poison damage on hit. This damage scales with Spell Power. You also gain +1 bonus
Imbue Dice every 3 Alchemist levels (at 6, 9, 12, 15 and 18). Passive: While your Reaction is Orchidium, +5 Physical Resistance Rating.
- Note: Mutually exclusive with all other Imbues."
No more inbue dice every 3 alchemist levels? Well, thanks for killing another one of my alts. Not that it matters much because the alts are in a dying state, but guys, how are you able to destroy builds at such a speed? Do you really think that helps with player retention? The truth is, I hate the imbue of the vile chemist. Poison is horrible, immunities in exaggerated numbers, and the bypass isn't very useful either. So I used this tree to get imbue dice and nothing else, in an otherwise almost pure build (18 alchemist levels).
Yes, I know it wasn't a meta build. But it was an ok build for a weak alt with hardly any past lives, which allowed it to contribute to a group. I know I should have made it more muticlass and really exploited other much more OP synergies, but I just wanted a simple build that worked preferably in almost pure class. What a heretical thought of mine.
Well, well, SSG, congratulations for hitting the weakest as always: pure builds, alts, etc.
But now a very serious question, Torc. You have time to make thousands of changes that no one has asked of you, like this one, like amber temple, etc. When will you have time to do something that many have asked you for YEARS? That is, help the alts. You should know the level of frustration many players have with their alts these days. Come on, Torc. Instead of bringing to your desk changes that no one wants, how about bringing the current moribund state of the alts to the desk?