At what point do we as players who most likely have spent or currently spend money on the game (via vip, boxes, exp pots, etc) Decide to stop licking their (devs) boots, and hold them accountable to the issues they have either directly caused, or indirectly caused by not upgrading hardware, having proper failsafes, etc?
because you bypassed the Patch Server, that doesnt count.i made it that far saturday after noon
I did it to with no "bypassed the Patch Server". all word closed but you can see your characters list in transfer wizard ;-)because you bypassed the Patch Server, that doesnt count.
It's very clear hardware has not been upgraded, have you played the game at all recently? Name me another MMO that lags as bad as DDO does. Please attempt Hunt on R1 when the servers come back up, or FoM for that matter.What makes you so sure that hardware hasn't been upgraded and that there were no failsafes? From the sounds of things, there were failsafes, redundancies, and backups that should have prevented catastrophic failure. And none of it mattered because a power surge managed to fry everything anyway. Or are you saying the devs are either directly or indirectly responsible for the data center's networking capabilities getting fried by a power surge that they had no way to anticipate? Especially since it sounds like the surge bypassed all the protections that should have stopped it.
If you're so angry about an unscheduled downtime that lasts a day or three, maybe MMOs aren't the genre of game for you? Probably should avoid "live service" games as a whole as well. Because unscheduled downtime that can last multiple days is pretty normal with MMOs and "Live Service" games.
And what sort of "updates" would it take for you to be happy? If "we're still working on it" isn't enough for you, and the additional details that have been given when available aren't enough for you... what exactly do you think would be "enough updates"? DDO actually does a better job of communicating then many MMO developers do, in fact.
So basically, if this downtime offends you so much you feel someone needs to be "held accountable", then by all means feel that way. But it's not "boot licking" for someone to be patient or understanding about how things like this do happen in the industry and they do take time to resolve. On the other hand ranting, raving, or throwing baseless accusations around isn't holding anyone accountable. It's just ranting and raving. If you're so offended by events like this happening, perhaps it's time to walk away for a while. And there's no shame in doing so. The world's not going to end just because an MMO's servers are down.
By my calculations, it costs me approximately 8 to 14 cents per hour that I spend playing DDO. I consider that pretty good. I don't think it entitles me to rant about being denied a few hours of play time when things go haywire. **** happens. I'm okay with it. Not happy, but okay. Please don't include me in your assumptions.... however as players who SPEND MONEY on a service, it is right to assume this service would be available when we want it to be, yeah?
Bet Jerry's boots taste good.By my calculations, it costs me approximately 8 to 14 cents per hour that I spend playing DDO. I consider that pretty good. I don't think it entitles me to rant about being denied a few hours of play time when things go haywire. **** happens. I'm okay with it. Not happy, but okay. Please don't include me in your assumptions.
Not agreeing with the whole post necessarily, but I will say MMOs do need to be held accountable to issues that make them literally unplayable (Games in general should be). People that have said "maybe you shouldn't be playing MMOs if you're not okay with unplanned downtime" is not an acceptable stance to take. Guild Wars 2 specifically has not gone down in 8 years. They also don't even go down for updates or maintenance either. I realize that Arenanet has specially set their stuff up to handle this kind of thing, but it is not a new thing. On top of this, most MMOs don't have multiday unplanned issues like this either (FF14 does tend to have these issues with new updates and such, but it is quite literally the most popular MMO at this time at over 1.5 million daily players, so I can at least accept the reasoning of this). I realize DDO is an old game,and it is obviously not wildly popularc but the servers should be quite literally the number one priority for a game like this though, and it has been obvious for years that they are not. I appreciate that they release regular content and QoL, but the servers are in desperate need of more attention.It is 100% boot licking, I love this game, there are no other MMO's I remotely enjoy playing, but at some point we HAVE to hold people accountable. 1/2 of the weekends this month, the game has been either totally unplayable, or visually unplayble w/o client reset. Please provide evidence to me when the last time that happened in WoW, GW2, ESO, FFXIV, need I continue?
At least not the switch-router for the main public traffic. And if you read well , they did not even have a safe copy of the config of that very same switch.What makes you so sure that hardware hasn't been upgraded and that there were no failsafes? From the sounds of things, there were failsafes, redundancies, and backups that should have prevented catastrophic failure. And none of it mattered because a power surge managed to fry everything anyway. Or are you saying the devs are either directly or indirectly responsible for the data center's networking capabilities getting fried by a power surge that they had no way to anticipate? Especially since it sounds like the surge bypassed all the protections that should have stopped it.
..
..
Agreed, I'm glad I'm not the only one who sees this. I love DDO, have absolutely no plans of going elsewhere until the Dev's decide it is time. It's time to reflect as players (and the dev's) that the game is in dire need of work. It is not in a good state, the playerbase (with brains) aren't happy, and clearly the hardware/software isn't either.Not agreeing with the whole post necessarily, but I will say MMOs do need to be held accountable to issues that make them literally unplayable (Games in general should be). People that have said "maybe you shouldn't be playing MMOs if you're not okay with unplanned downtime" is not an acceptable stance to take. Guild Wars 2 specifically has not gone down in 8 years. They also don't even go down for updates or maintenance either. I realize that Arenanet has specially set their stuff up to handle this kind of thing, but it is not a new thing. On top of this, most MMOs don't have multiday unplanned issues like this either (FF14 does tend to have these issues with new updates and such, but it is quite literally the most popular MMO at this time at over 1.5 million daily players, so I can at least accept the reasoning of this). I realize DDO is an old game,and it is obviously not wildly popularc but the servers should be quite literally the number one priority for a game like this though, and it has been obvious for years that they are not. I appreciate that they release regular content and QoL, but the servers are in desperate need of more attention.
It's just not worth getting all fired up over it. There's plenty in my life that fits that category; I prefer when my leisure activities don't add to my stress. You're free to see that as bootlicking if it makes you happy. I really don't care.Bet Jerry's boots taste good.
I made it there without even know there was something bypassing the patch server on Saturday.because you bypassed the Patch Server, that doesnt count.
I'm not fired up, DDO is as you, my leisure activity I do after the work day, gym, cooking, etc. Regardless if I am spending 1 cent or $100 to play the game, it needs to be up when I load the launcher. (except during planned weekly maintence of course). The mindset of "**** happens" is how this type of thing continues to happen. Clearly, that isn't very well understood, eh?It's just not worth getting all fired up over it. There's plenty in my life that fits that category; I prefer when my leisure activities don't add to my stress. You're free to see that as bootlicking if it makes you happy. I really don't care.
Pretty sure it's hardware malfunction this time, not players' attitudes.The mindset of "**** happens" is how this type of thing continues to happen.
At what point do we as players who most likely have spent or currently spend money on the game (via vip, boxes, exp pots, etc) Decide to stop licking their (devs) boots, and hold them accountable to the issues they have either directly caused, or indirectly caused by not upgrading hardware, having proper failsafes, etc?
This kind of downtime with virtually no updates besides "we are working on it" is not acceptable in any other company, let alone an MMORPG. I just keep my fingers crossed this opens their eyes to their failing servers (which should have been obvious due to the mass lag) and they finally decide to spend some money on upgrades.... is that Fiscally Responsible?