Griglok (Karatemack)
Leader- The Casual Obsession (Khyber)
Players should buy a year at a time. I would guess most buy 3 months at a time. I doubt many pay month by month. For any who do, skip a month of VIP and buy 3 the following month instead. Either way, it's on the consumer to shop the best price. Incentivizing people to stay VIP longer via price isn't novel to DDO.The problem I have with this, bud, is that this statement highlights and favors the best possible scenario for SSG, not for players. If the stars align then it could very well work out like this for a couple players. But I don't think that either of us thinks that most players currently sub for a year up front. Probably not half...probably a minority if we're being honest.
I think Dandonk captured this well:This new vip program could've been a way to heavily incentivize that upfront year sub by giving the rewards up front, but SSG just doesn't want to. Fine.
One problem with front-loading bonuses is that it doesn't actually create long-term loyalty to the VIP program. It's the same reason guest passes aren't sold right after an expansion drops. Otherwise, people would choose the less expensive option of a guest pass, farm all of the loot they want from the expansion and then pass on actually purchasing.This seems to me to be a big flaw in the proposed program.
First point: It's bad now, with little extra incentive to join. Meaning it doesn't actually entice very many who aren't already VIP. It's very little effect for the effort.
Second point: If the bonuses actually end up stacking up to something good, new players going VIP will feel hopelessly behind and look into a 8-10 year period before catching up to where vets are.... and at that point, vets would be the new years ahead. There's no way to catch up. It's discouraging to new players looking at a shiny that five years in the future, and a power gap they can never bridge.
Which is why I think a general improvement like a bit better XP bonus, or much more shared bank, or starting at 3/4 after TR (or all of them) would've been better. It wouldn't create the gap problems that this system does.
Also- there's this odd tension between "the rewards aren't good enough" and "I'm afraid I won't catch up to the good benefits I'll really want". If you plan to play DDO consistently over time, and you want to have the best bonuses, then join us in supporting the game. The fact the second point is even a concern at all means they've built value into the VIP Loyalty Rewards program, otherwise people wouldn't care if they missed out.
I think what players value/want the most from the dev team is complex and changes over time. I want blue reaper wings. I also want new content. When the level cap raises to 34, I'm going to want more raids to play at cap. I also want revamps of quite a few classes. I also want new races/classes to play. There are tons of classic modules I would like to see introduced to DDO and a lot of older raids/content I would like to see updated to Legendary.I think we may also agree that most players who've been around awhile also value the most - QOL features. These just so happen to be all the things you mentioned above: teleport, hirelings, bank space - all qol. Even if you don't agree that is what most players value - SSG thinks that. Its why they put those things behind the biggest paywall.
I too would like to be charitable to SSG, but their goal does not seem to be to have most players go for the minimum investment scenario you laid out. But you know what? They could fix it via a method they've actually used before! Include subscription in the expansion cost. Add an expansion offer for $100-$150 that includes a year of subscription + the $40 quests only pack and then it would work out exactly like you described. We can verify that the tech to do this has already been around for years.
They aren't going to do it.
I agree with the sentiment, but feel there's better value in offering previous expansions with the new expansions (rather than VIP). I would like them to offer an expansion tier at $199, which includes the current expansion (with all the extras) and also all previous expansions + their teleport items. I have a guildie who recently returned to DDO and buying all of the expansions at once IS cost-prohibitive for a new/returning player. I don't believe the cost of VIP + expansion each year falls into that category.
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